RimWorld

RimWorld

66 ratings
UltraMod
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Mod, 1.1
File Size
Posted
Updated
29.968 MB
7 Mar, 2018 @ 10:28am
11 Jun, 2020 @ 8:13pm
44 Change Notes ( view )

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UltraMod

Description
Work-in-progress, beware changes. ResearchPal or any other mod that automatically organizes the research screen is recommended.

To have the new raider faction active, you must start a new colony or temporarily install the following to add the faction to your save: Orion's Faction Discovery. All other changes in the mod are existing-save compatible.

Google drive link for non-workshop downloads[drive.google.com].

Introduces the Following:
  • Aurite - Rare blue metal, craftable & found.
  • Starmetal - White metal, craftable only.
  • Weapons - 2-4 weapons added for each weapon type based on new metal tiers (note: vanilla weapons are also altered to fit the balance of the new guns).
  • Armor - As shown above.
  • Late-game raiders - Ultramarine faction equipped with aurite-tier armor and guns.
  • Repair Tool - Significant construction speed buff to balance out the long repair times for aurite and starmetal walls.
  • Omni Tool - Global work & learning speed increase, with a bunch of other minor bonuses.
  • Power generation - 2x2 2500W for Aurite, and 3x3 10kW for Starmetal
  • Minor QoL/miscellaneous changes:
    • Mechanoids drop 5 uranium when disassembled.
    • Glitterworld medicine crafting (use the corpses of your enemies to bolster the lives of your own!)
    • New standing light that illuminates a greater area and doesn't need a power grid.
    • Traders have more silver.
    • Enhanced versions of vanilla floors that repel filth.
    • New mod floors for bonus extravagance that also repel filth.
    • PlatinumV - Precious metal used in various crafting recipes in the mod while serving as a higher tier version of gold.

Some of the artwork may sometimes look a bit iffy in-game depending on angles, zoom, etc. Unfortunately haven't yet figured out a way to circumvent the game's annoying image compression.
Popular Discussions View All (1)
4
1 Jan, 2019 @ 12:10am
Discussion
Azhaius
89 Comments
joester610 7 Oct, 2024 @ 12:16am 
I still wait for the day someone revives this
Snowmech 15 Dec, 2023 @ 4:54pm 
The floors are so nice, would be great if an update would make them considered "fine".
MaunisPhiehouse 12 May, 2022 @ 9:29pm 
Honestly The only thing i see in this mod that is broken at the moment is the faction that comes with it.
Ryvucz 8 Oct, 2021 @ 11:46pm 
Jec has returned and updated his tools, the unofficial still works but is recommended to swap back to the official. (They both use the same ID)

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=932008009
el.ron.mcbong 25 Jul, 2021 @ 11:05am 
Please can you make a 1.3 Version :wl3rangerstar:
King Maelstrom the Esoteric 24 Jul, 2021 @ 12:17pm 
Will this ever be updated to 1.3?
Azhaius  [author] 12 Dec, 2020 @ 12:52pm 
Thanks, I've updated the dependency
Ryvucz 12 Dec, 2020 @ 7:43am 
I've noticed this has been out awhile, and Jecrell does not seem to be having it taken down. Maybe you can use it for this mod?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2195729899
Leux-tl 27 Aug, 2020 @ 2:40am 
1.2?
MaunisPhiehouse 15 Jun, 2020 @ 2:27am 
My only gripe is i can't upvote this more than once