Space Engineers

Space Engineers

89 ratings
Star Wars - Immobilizer 418 Cruiser
   
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Type: Blueprint
File Size
Posted
Updated
7.950 MB
8 Mar, 2018 @ 4:15pm
7 Mar @ 7:02pm
5 Change Notes ( view )
You need DLC to use this item.

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Star Wars - Immobilizer 418 Cruiser

In 2 collections by sauron2012
Star Wars
109 items
Star Wars - Galactic Empire
25 items
Description
Produced by Sienar Fleet Systems, Immobilizer 418 Class Cruiser is a light interdictor type ship unit in service of Galactic Empire navy. Made to intercept starships from hyperspace and prevent entrance jumps, Immobilizer 418 was build on Vindicator cruiser chasis which gave it very good mobility to chase enemy warships. While it's combat capabilities are very low, it is very good support vessel, with ability to enable it's gravity well generators to prevent enemy torpedo's barrage.

"Gravity well generators online!" - Imperial Officer

This ship use mutligrid hinge technique to make hull as much accurate as possible. Because it's mass and mutligrid body, it cannot acces planet gravity. Make sure to keep Cruiser at orbit, while using shuttle to acces surface.

I highly recommend to keep Thruster Damage OFF.

How to spawn
---------------------------------
1. Click F10 in game
2. Search Blueprint
3. Spawn it clicking LMB in your world

Any mods?
-----------------------------------
No mods used in this build.

Some informations
-----------------------------------
Weapons - Yes, 2x Assault Cannon Turret + 2x Gatling Turret
Blocks - 12 558
PCU - 26 763
Mass - 3668311.00kg (3668 Tons)
Size - 200m
Life support systems - Yes
Survival ready - Yes
Max test Gravity - Ship cannot acces planets. Space only.


May the Force Be with You!
35 Comments
sauron2012  [author] 4 Mar @ 7:39pm 
It's because blocks on Hinges are not displayed in requirements.
I do recommend to have ALL of DLC's.
Klidlid 4 Mar @ 7:34pm 
Beautiful ship, but every time I try to spawn this blueprint, i get the message "pasted ship contains some blocks with DLC you do not own", yet this page says it only requires Sparks of the Future, which I own. When I paste it in my world there are a ton of blocks missing in the interior, not just decorative but walls and stuff. Why is this happening? is there a DLC used in this build not listed? is there a mod im missing? this isnt the only ship by you I have this issue with, many other builds of yours have this issue. Some of them, like the ISD-II, contains at least one DLC I do not own (Signal and Heavy Industry, signal I think could be the most catastrophic since it contains many building blocks), so I assumed the issue was on my end, yet this build says clearly it only requires Sparks of the Future, which i do infact own. Am I missing something?
sauron2012  [author] 23 Feb @ 12:19am 
Immobilizer 418 update is out. :GalacticEmpire:
sauron2012  [author] 7 Feb, 2022 @ 6:47pm 
You need to be in space to use jump drives, also you need to jump little more far from planets. Jump drive works only in 0G gravity. (Mods and Vanilla all same.)
DrAdalwin 7 Feb, 2022 @ 6:45pm 
I see, is it possible to use it in these mods, tried to use them but kept saying I was too close to normal gravity or something
sauron2012  [author] 2 Feb, 2022 @ 9:02pm 
Jump drive charges automaticaly after a few minutes. Mostly after 2-3
DrAdalwin 2 Feb, 2022 @ 7:22pm 
I'm also very new to the game so it could just be a noob thing for me
DrAdalwin 2 Feb, 2022 @ 7:22pm 
Do you know if theres a way to charge the jump drives to use to jump or is it not capable for this model?
ResistanceJedi 7 Mar, 2021 @ 11:42am 
Ok :)
sauron2012  [author] 7 Mar, 2021 @ 11:41am 
Saddly I only add people who I know little bit more. Maybe in future. :)