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The design and idea of the level is pretty good it's just too hard and far too irritating to spend the next month trying to beat it as is
Level 9 can be won by taking out Mira's forces as soon as they appear, but splitting your priorities and deciding which is the greatest threat. Level 10 is all about microing your units. Take out small groups of units, do not try and attack near the lava, try and distract enemies by having them attack your core, etc. Level 11 is all about placing good defences and watching the minimap/responding to threats.
If you are interested, level 11 is somewhat similar to level 10 but more focussed on siege.