Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

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Дети нила / Children of the nile
   
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19.560 MB
11 Mar, 2018 @ 6:28am
12 Mar, 2018 @ 10:01am
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Дети нила / Children of the nile

Description
Семь уровней для одиночной игры.

После использования портала сирианцев в нашем времени Сэм не телепортируется в храм Хатшепсут, как это предполагалось. Вместо этого он попадает в храм, посвященный богу Осирису, нахоядщийся недалеко от города Ракотиса.Теперь ему предстоит отыскать другой путь к храму Хатшепсут, чтобы продолжить миссию по спасению человечества.

-=Исправления=-

12.03.2018

- исправлено название уровня в сообщении на уровне "Ракотис - Центр города"

- исправлена проблема "черных" колонн на уровне "Ракотис - Храм Пта"

- исправлена ошибка в проигрывании музыки на уровне "Оазис Ам-Шер"

-=Исправления=-

*******************************************************

Seven levels for singleplayer

After using sirian's portal device in our time, Sam Stone doesn't appear in the temple of Hatshepsut, how it was supposed to be. Instead, he found himself in the temple of Osiris, near the outskirts of Rhakotis city. No he must find other way to reach the temple of Hatshepsut in order to resume his mission.

-=Updates=-

12.03.2018

- changed level name in the briefing message on "Rhakotis - City center" level

- fixed "black columns" issue on "Rhakotis - Temple of Ptah" level

- fixed music playing issue on "Oasis Am-Sher" level

-=Updates=-
26 Comments
nikolabokanic21 9 Jun, 2023 @ 3:44pm 
This would be amazing but all maps lag like hell and oasis level 7 second half of level is impossible lag and why all enemies when you shoot them have invisible wall on them need to shoot them few times to kill them like skeleton frog
JesterOfDestiny 16 Mar, 2023 @ 10:02am 
I can't finish this, the fight design is just too tedious. Way too many enemies spawn way too slow, making certain fights way too slow, that always end with me standing in one place and sporadically shooting at a single spawner. The solution to this would be to set many of the spawners to simple, instead of respawning. Or lowering the spawn time, or count.

Although, I will say that I love the visuals. The First Encounter feel is spot on. None of them feel too boring, or overdesigned. And I'm glad that the Alpha environments are getting some love. Although, it could use some better optimization.

If the fight design ever gets improved, then I'd love to play it through.
Thebigmix 23 Dec, 2021 @ 9:46am 
Rhakotis - City center BUG

The stage won't spawn monsters so the doors won't open in the main area after the starting area
Карибон 19 Jun, 2018 @ 12:13am 
классно
Andreiki 10 Jun, 2018 @ 12:53am 
Пон)
sharkcat  [author] 9 Jun, 2018 @ 11:41am 
Мое)
Andreiki 8 Jun, 2018 @ 1:24am 
ЭTо порT iлi Tвоё сразу в реве?
BuIlDaLiBlE 22 Apr, 2018 @ 1:56pm 
Чувак, ты знаешь что есть фича разных языков для названия и описания?