RimWorld

RimWorld

159 ratings
[B18] Run and Hide
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
14.031 MB
17 Mar, 2018 @ 1:58am
1 Change Note ( view )

Subscribe to download
[B18] Run and Hide

Description
Are you tired of your colonists fleeing from a manhunting deer straight into a corner, where it proceeds to gore them to death? Does your pawns' pathfinding when threatened give you apoplectic fits? Put down the bottle, because your problems are solved.

Run and Hide allows you to place down a marker which designates a place for your colonists to flee when they are in danger. They will run to the nearest pre-determined bunker spot, allowing you to give them safe places to hide that they will actually make use of.
55 Comments
Loukoukoum87 4 Jun, 2024 @ 9:24am 
thank! realy now those colonist hide i can't kill them anymore! (bark aggresively)
Gurdel 30 Aug, 2018 @ 12:37pm 
Update inbound for this mod?
Sentient_Worm 5 Aug, 2018 @ 6:40pm 
Will need to wait for the auther to update this mod. Maybe they could have somone do a quick patch tho
smitty_the_smith 11 Jul, 2018 @ 7:38pm 
How do I get this mod to work with 1.0 unstable?
Ninjack_Aus 3 Jun, 2018 @ 10:32pm 
Yeah me to with Oddworld
Oddworld86 10 May, 2018 @ 10:57pm 
I would like to know if used with run and gun mod activated, make the pawn fleeing and shooting back at once. It would be fun.
Linked 7 May, 2018 @ 7:15am 
Nice, nice.
Dr@g0n 24 Apr, 2018 @ 11:00pm 
ill try it
Tal'Raziid 17 Apr, 2018 @ 11:15am 
Enemies dont surrender; They flee. Enemies firing while they flee is a Run and Gun thing