War for the Overworld

War for the Overworld

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The Age of Rhaskos - Level 11
   
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Legacy Maps: 4 Player Maps
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17 Mar, 2018 @ 7:32pm
18 Mar, 2018 @ 12:08pm
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The Age of Rhaskos - Level 11

In 1 collection by Korvek
Webbernever1's Hard Campaign - The Age of Rhaskos
11 items
Description
IMPORTANT:
Please set the AI as follows:
AI 1 - Difficulty pathetic, Personality Korvek, Position Blue. Team 2, Theme Phaestus, Colour White.
AI 2 - Difficulty pathetic, Personality Korvek, Position Red. Team 2, Theme Phaestus, Colour Pink.
AI 3 - Difficulty pathetic, Personality Korvek, Position Yellow. Team 2, Theme Phaestus, Colour Cyan.

Level 11 - The First Empire Crusade (Duke Greatus and Eternals)

The Empire, having lost its sole outpost in Ellfador and all its holdings in Ouranos and Aurelis grew concerned indeed. Its sole influence rests in Imperium, the Empire's home realm. Its Emperor, Emperor Lucius, elected to gather an army so great and magnificent that it would smash every underlord and reconquer its lost realms at lightning speed.

Emperor Lucius named this the 'Great Empire Crusade' and has called upon volunteers, both veterans and militia, to join its ranks to restore the lost lands. Its current target: Ellfador.

Mighty though you may be Rhaskos, it shall be necessary to defer your conquest of Ellfador now, for the Empire forces have found much success already, and stand to launch an unprecedented siege upon both you and Kasita. Necessary shall it be to overcome this predicament swiftly, for if you are able to destroy the crusading army here, you may yet be able to take Kasita by surprise whilst she still battles on.

Hurry now Rhaskos, and destroy the Empire's power cells located within their strongholds, for these grant the crusaders much power. Build up quickly, and consider using the foundry to build defences. Yet, bear in mind that you possess a limited amount of gold. Choose Wisely Rhaskos, for if you waste gold, you may find yourself in trouble. Remember that you may slap any Empire statues you capture for gold.

Primary objectives:
* Survive the siege.
* Destroy the eastern power cell (dungeon core).
* Destroy the western power cell (dungeon core).
* Destroy the northern power cell (dungeon core).

Secondary objectives:
* Construct a foundry and place at least two defences.
* Defeat Duke Greatus (leader of the cyan faction).
* Defeat Mandalf the Maroon (leader of the pink faction).
* Slap a statue to receive gold.
* Find the ancient wizard statue.
* Find the neutral screecher.

Estimated time: 50-80 minutes.
12 Comments
Yeuo 8 Apr, 2018 @ 12:27am 
It is very much possible :) the colossus aren't the threat imo, it's the wave just after the first colossus that got me the first time, easy to heal the target of the colossus, he is very slow attacking :D I was very limit on gold through it all :D it's nice,it's the first map where I felt limited with it, I still built a prison and a torture chamber because I wanted to try to convert but the templar aren't very strong at all :< 94min ish to complete =)
Yeuo 8 Apr, 2018 @ 12:24am 
And Done ! :D
Korvek  [author] 7 Apr, 2018 @ 4:22am 
I usually just place a handful of defences on one side, say the right side...around 5/6 at the bridge area, and constantly watch the minimap. The plan is to amass chunders and skargs. When I see enemy units approaching on either side, I pick up and drop all my units and heal them. I constantly watch the health of whichever unit is being attacked and pick it up and drop it on the beast den to heal it. I try Never to lose any units whilst maintaining the attack.

I am pretty sure that there are only eternals rather than colossi on this map. Eternals have a lot of health but deal very little damage. They can be ignored for a while whilst you take out other units. Use workers and units to split up the enemy army. Place bombards pro-actively to distract units, place blade loti to draw away their attention. Shockwave units to split them up. Do not try attacking the main bases until the main waves are done since, although entirely possible, another wave can spawn and attack meanwhile.
Korvek  [author] 7 Apr, 2018 @ 4:22am 
Finally, remember to place lairs before attacking with chunders. Keep building up props/beast den room. You should Never reach the maximum beast den percentage unless it is at maximum size. Build multiple ones to give multiple healing spots. Remember also to always attack with your entire army and to get your rooms built as soon as possible. Aim to have a beast den build before the 30 second mark, and never lose a single skarg unless it is a particularly strong wave (such as the eternal or stone knight ones).
USBsatan 6 Apr, 2018 @ 8:21pm 
I tried the foundry/defenses route. got minced every time, the death wave with the collossus and all the lvl6 and 8 stuff just trashed them all after ripping the Skargs a new one
Korvek  [author] 6 Apr, 2018 @ 12:12pm 
Those are workers which are part of the trigger system. Truth be told, it is not worth bothering with gnarlings. Just get chunders. The level is of course possible without editing mutators, and quite simple when played correctly. With that said, the level can also be completed just with skargs.
USBsatan 6 Apr, 2018 @ 12:09pm 
unlocked barracks before I started and was able to get enough lvl4 gnarlings to repulse the first death wave. went on to complete.
I didn't notice there was a second cultist, possibly if you rush to get both you can get your gnarling force up quickly enough without altering the mutators.
wiped the map clean but there was still a couple of creatures behind walls that never came out to play.
Korvek  [author] 4 Apr, 2018 @ 3:39am 
No, it is very possible lol, you must have played it wrong. Try some of the easier maps before the harder ones. These focus on good gameplay and decision making.
USBsatan 3 Apr, 2018 @ 8:17pm 
impossible - deleted
Korvek  [author] 18 Mar, 2018 @ 10:20am 
This level is very much focussed on siege. It is actually just player v. Empire, despite the other three AIs which do nothing generally. The Empire shall try to build underminers, defences, and send waves at the player, so getting a foundry quickly is important, as well as maintaining a strong skarg army. Also be wary of gold, it is important to use it wisely. There is plenty to complete the level though.