Tabletop Simulator

Tabletop Simulator

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Health Meter script
   
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Assets: Scripting
Tags: Misc
File Size
Posted
8.005 KB
23 Mar, 2018 @ 4:17am
1 Change Note ( view )

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Health Meter script

Description
Script to track the health of an item. A standard RPG unit was used for the example--just cut-and-paste the script out of it to any figurine you want. To change the starting health value, just change the line "startingHealth = 10" to whatever you want.
10 Comments
SWJesus 26 Sep, 2020 @ 11:44pm 
Thank you for providing the basic script to the community sir !
i generated a fork of your script with the added feature of the values beeing saved (into .Json).
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2240652019

ofc i named you in the credits note. Cheerz
Deranged Monke 27 Jul, 2020 @ 11:13pm 
Nvm I fixed the issue myself!
Deranged Monke 27 Jul, 2020 @ 8:25pm 
I have a question about this. I added this to a card I created but the font of the number is super squished. It seems like the only way to fix this issue is by shrinking my card's model down. I don't wanna do that so do u know how I may be able to fix this issue?
bentzp 19 Apr, 2020 @ 3:01pm 
I have a game that I need to track another value that I could use this on how would you or could you add a second value
Quis 2 Apr, 2020 @ 4:51am 
been looking for this many thanks
Echorion 29 Mar, 2020 @ 8:08pm 
Should add a button to add or reduce in values of 10. Clicking to turn it down one at a time after taking a big hit would be fairly tedious.
Gorzealion 14 Jan, 2019 @ 11:40am 
You mind showing the line of script that determines the height of the health number, it seems to be phasing into the model I have set and couldn't seem to increase it's alitude above the models head
NGarlic 27 Jul, 2018 @ 7:45am 
i see, thanks
Confederate In Blue  [author] 27 Jul, 2018 @ 5:43am 
It can be attached to any object you can put scripting on.
NGarlic 27 Jul, 2018 @ 2:45am 
does this work for cards or tokens?