Stellaris

Stellaris

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Same Class Same Species Demo
   
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1.177 KB
24 Mar, 2018 @ 3:29pm
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Same Class Same Species Demo

Description
After talking with Rekvo on Reddit we figured out a way to resolve multiple portraits to be recognized as the same species. This mod is a demonstration, combining all portraits of the Humanoid class to make them be recognized as the same species. The code handles both the primary and secondary species of the same species class.

I couldn't find a mod on the workshop that I can do this with at the moment, but hopefully portrait modders can take notice and combine their portrait code with this one to make for some more diverse gameplay.

You can go the following link to download the code:
https://drive.google.com/open?id=1f7Lsqyb3X6qUILLXIi8JMIJkj8xzlwFG

Note, you will still run into the Psionics bug that creates a new, separate species the devs said they are fixing or fixed.
5 Comments
UMG 28 May @ 10:00am 
could you update this for 4.0? It was a really cool mod, and allowed for a certain RP
jtexasboyz 25 Mar, 2018 @ 12:16am 
wow so thats what happened to my xeno empire and ruined my game
Chastity the Celibate 24 Mar, 2018 @ 4:37pm 
ok
cbshing  [author] 24 Mar, 2018 @ 4:37pm 
Well, if we edit the mod it’ll work. This was a coding example, so if the author of the portrait mod or someone else wants to try, it’ll be possible.
Chastity the Celibate 24 Mar, 2018 @ 3:59pm 
So this would work with mods that add new “human” portraits, but the game doesn’t count them as such?