Tabletop Simulator

Tabletop Simulator

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Unbroken - PnP Version (Scripted & Improved)
   
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522.164 KB
28 Mar, 2018 @ 10:34am
24 May, 2018 @ 1:46pm
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Unbroken - PnP Version (Scripted & Improved)

Description
This is my setup on a really cool, solo dungeon crawl, board game designed by Artem Safarov and published by Altema Games.

The game is currently on Kickstarter and if you enjoy it please consider backing it since it's worth it.
You can back it up here: https://www.kickstarter.com/projects/1227872561/unbroken-a-solo-game-of-survival-and-revenge

To learn more about the game you can visit the official website: http://altemagames.com/unbroken/

This mod was created using the PNP files found here: https://drive.google.com/file/d/1sjpaqiyj5Jz-ijqBsHEULPb8EV5K0Ne5/view

Please record the outcomes of your plays - this will help balance the game in advance of the release. Use this form : https://docs.google.com/forms/d/e/1FAIpQLSc86fiyeZAIEQk357kwKqSux7jQe_SFFDUO2GjpOKEU8UkY9w/viewform

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What I did:

- Added custom background
- Added custom tracking tokens
- Added custom dice with automated dice roller
- Added custom playmat
- Added in game rulebook
- Improved the overall graphics quality, look and feel

IMPORTANT:

Please note that this does not reflect the quality of the end product, since that might change during the Kickstarter campaign

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I do not own any credits or have any affiliation with the game designer Artem Safarov or Altema Games, I just did his for fun. All credits go to their respective owners.

Again, if you like it consider supporting it!
17 Comments
Watafaka  [author] 13 Jun, 2019 @ 4:19am 
@Maccers, sorry but I really forgot how to play this game and how the scripts used to work, it`s been some time since I last opened this mod, so I can't really help you with your problem.
Maccers 13 Jun, 2019 @ 3:23am 
Loving the scripting although I don't understand how it works with combat. I've won the fight but can't seem to get rewards ive tried moving the food icon forward but it wont allow it. Do I have the drag the tokens instead of just clicking the scripted token move red icon? :D
Isthar 26 Apr, 2018 @ 3:37am 
@GabrielM, Wow!! Thank you!
Watafaka  [author] 26 Apr, 2018 @ 1:00am 
@Isthar, my bad, actually the downgrade weapon is not available, you just have to pull the card out of it`s bag. I did fixed the items in the bag and now those have the buttons on them.
Isthar 26 Apr, 2018 @ 12:49am 
Awesome mod! Thanks!
I didn't find how to downgrade my weapon. Is there a way to do that? I took the card from the extra bag, but the actions on it where not avaiable as it wasn't in its place.
Shiaoran 22 Apr, 2018 @ 1:22am 
Yes, I'm new to it XD
I believe they moved when I moved the events by hand. I've played it in VR, and wanted a realistic feel, so I didn't use the shortcuts. Too bad TTS doesn't have VR hands though.
Watafaka  [author] 21 Apr, 2018 @ 5:14am 
@Shiaoran, actually the trackers move when you do speciffic actions, like scouting for example.You click the button to scout and on the tracker sheets the trackers move to consume the required resources...you dont have to move the trackers by hand. Also you can click each number on the tracker sheets for the tracker to jump there, or you can click on a effect/rest on the event cards and trackers will move to add/remove resources from that specific event. The trackers are supposed to move based on your actions, it`s nothing weird about it. I assume you`re new to TTS. :)
Shiaoran 19 Apr, 2018 @ 7:01pm 
Thanks for this incredible version! It made me sad that the physical game won't have custom tokens, though.
I'm not sure how stuff is automated, other than drawing, discarding, and rolling the dice. I found it weird that the trackers moved randomly from time to time.
Please line up conditions alphabetically and weapons by tree, for convenience. I like to place conditions to the left of everything else, and weapons to the right. HAving the turn guide sheet handy would be nice too.
Watafaka  [author] 16 Apr, 2018 @ 2:40pm 
This is weird since all files were uploaded on Steam's cloud, not external ones...
Krumpli™ 16 Apr, 2018 @ 12:34pm 
The level 3 and 4 monster cards were blank for me too, but here is how to fix it: Right click the object that is blank, select "Custom" and press "Import". This will make the game load the image again. This worked for me and hopefully will work for you too.

Thanks for the upload, GabrielM! I'll be sure to post feedback.