Space Engineers

Space Engineers

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Cassiterite Light Aircraft.
   
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Type: Blueprint
File Size
Posted
594.296 KB
4 Apr, 2018 @ 4:28pm
1 Change Note ( view )

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Cassiterite Light Aircraft.

Description
A Plane only made possible by the Control Module, and Aerodynamic blocks mods.

It has no thrusters, it moves using the wing blocks as propellers on stacked rotors, and the majority of the manuvering is done with flaps, ailerons, rudder, and elevators, with two gyros to smooth out the movments.

Controls,

Numbers 1&2 together increase the propellers RPM

Numbers 3&4 together decrease the propellers RPM

Number 6 lowers Flaps for takoff

Number 8 raises the elevator for take off

Number 6&8 need to be pushed again after takeoff to prevent a stall.


A&D control the left and right movments using the rudder

Spacbar&CTRL control up and down movments using the elevator

Q&E control left and right roll using the ailerons


It's not very fast, and tends to drift up and down depending on your speed.
That's it! Have fun!
6 Comments
August_Grimm  [author] 9 Nov, 2019 @ 2:41pm 
@Lynnuxx I tried a wing made entirely of wing blocks, and it did no better or worse. i also tried a larger rudder, but it also didnt help. i think the drift is from the phantom rotor torque. but this is also a year old design so it may need to be updated.
August_Grimm  [author] 9 Nov, 2019 @ 2:30pm 
If i pick up messing with the props again, i might go with a P-38 Lightning style, which should help with stabilization!
Lynnuxx 7 Nov, 2019 @ 12:43pm 
Yes, it's fun building planes with just aerodynamic control, no gyros. If the plane is drifting too much sideways when using the rudder you need to add more vertical stabilisers. The one block in front of the rudder is not enough. It's interesting that most players/creators prefer a good looking wing or rudder over one made of many wing blocks, though the performance is way worse.
McChad 9 Feb, 2019 @ 4:15pm 
Legit stuff man, thanks for sharing!
August_Grimm  [author] 11 May, 2018 @ 12:16pm 
@woostyboy It's been trimmed quite abit, moved the engines around and the position of the wing. then i trimmed out the control surfaces. i think alot of the lift is due to phantom torque from the rotor displacment.
woostyboy 11 May, 2018 @ 5:11am 
That is so cool! Proper control surfaces. In real aircraft the faster you go, the more lift you produce and it will move vertically. Just proves that your design works completely as it should! See if you can add a 'trim' function to smooth it out? :)