Arma 3
36 ratings
[SP/CO-OP 07] World War 2 | Out Patrolling
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.156 MB
5 Apr, 2018 @ 11:16am
12 May, 2018 @ 1:31am
6 Change Notes ( view )

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[SP/CO-OP 07] World War 2 | Out Patrolling

In 1 collection by RandomTShirtGuy
World War 2 (By me :D)
8 items
Description
Out Patrolling is a 1-7 player Co-Op mission situated in WW2 New Guinea, where US Marines are sent to scout for Japanese outposts and a missing Army platoon.

Situation:
"We've established a FOB succesfully after last weeks push. The ♥♥♥♥ have moved their base of operations back to Boridi Crossing. We don't want to give them any breathing room, so we're assaulting the crossing today. Before that, however, you have to scout ahead, and check for enemy presence on the eastern side of the crossing, we don't want to get flanked after the attack.

Also, we've lost contact with an Army platoon that was sent on the same patrol two days ago. They're presumed K.I.A. but we don't know for sure yet, so look out for them. They were most likely ambushed on one of the roads, so stay sharp at all times."

Features:
- Incredibly intense firefights
- Custom Music
- Arsenal (US WW2 only)
- Iconic US weapons like M2 Flamethrower, 1919A6 Browning, M1 Garand, M1912 "Trench gun" etc.

NOTE: If you played the mission between April 7th and April 13th the mission was not finished! A test version was mistakenly overwritten over the finished version on April 7th, and the real version got updated to this workshop item on April 13th, so in the days between the mission was in a testing state!

Have fun ;)
Popular Discussions View All (1)
0
5 Apr, 2018 @ 12:03pm
Bugs, Issues & General Feedback
RandomTShirtGuy
26 Comments
William 24 Nov, 2023 @ 1:48pm 
Nice one dude! gave me a good fight... :steamthumbsup::steamhappy::steamthumbsup:
Hotshot 19 Apr, 2020 @ 1:32am 
And another great mission; ty!
RandomTShirtGuy  [author] 6 Jul, 2018 @ 4:27pm 
@Jarc

Honestly, this is one of my fav missions I've ever made. Glad you liked it too :DD
Conde Crápula 6 Jul, 2018 @ 1:08pm 
Combat in Jungle sooo fun, get my fives Rumpus! :D
wuffman 27 May, 2018 @ 5:41pm 
There was a squad here at the end that helped a great deal. Just showed up.
RandomTShirtGuy  [author] 27 May, 2018 @ 2:00pm 
Thanks again for the feedback. Indeed, the friendly AI has a tendency to get lost in the jungle, but as long as one waits for them a bit they usually speed up the pace. Did you find the lost platoon? I've never heard of anyone who wold've.
wuffman 27 May, 2018 @ 1:57pm 
That was very well done, Mr. Rump. Determined to get the handicapped AI thru, we fought together for hours against those Bloody Nips; ferocious basterds they! Thank you!
RandomTShirtGuy  [author] 17 Apr, 2018 @ 11:58pm 
Oh, I totally forgot. Huge thanks to Witchmolol Bool for reporting this issue. Without you this mission would still be in a testing state :steamhappy:
RandomTShirtGuy  [author] 17 Apr, 2018 @ 11:50pm 
Holy shite, I haver screwed up! The mission started from the last mission for testing purposes, and I forgot to start it from the beginning. So if you have played the mission AFTER April 7th, you have played an inferior version, which has been now fixed. Jesus Christ, I am sorry, this is a major screw up from my part. :S
leeandres 15 Apr, 2018 @ 8:44am 
thank testing and public.