Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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EE Castle Rural Sea Hotfix
   
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Tags: hotfix
File Size
Posted
Updated
96.156 KB
8 Apr, 2018 @ 11:50pm
19 May, 2018 @ 6:40pm
3 Change Notes ( view )

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EE Castle Rural Sea Hotfix

In 2 collections by Symphony
NWN EE Fixes
2 items
Arelith
7 items
Description
This Workshop Item contains override txi file (texture infromation) for tno01 Castle Rural Exterior tileset tiles.

The models contained in the "sea cliffs" tiles referenced this .txi, which included a line to use an environment map for alpha color in the sea texture.

These tiles and the rest of the tno01 tileset were added in "xp3", the "third expansion pack" containing community content and premium module content. The environment map that was referenced was missing from the game data, and therefore did not load into the game, causing the water to have "transparent" sections allowing you to see the sea floor below it's surface.

In 1.74, this missing texture was included, allowing the .txi file to properly designate it for reflection. This has caused the sea tiles to have water that is "metallic", and non-transparent. This fix cannot make the environment map "missing again", so instead it has removed the line in the .txi which asks for this environment map to be used, allowing the texture to be transparent (again).


This workshop item has also been uploaded to the neverwintervault archives at https://neverwintervault.org/project/nwn1/hakpak/original-hakpak/ee-castle-rural-sea-hotfix

The vault files can be downloaded and added to a hak, if short term patching is a necessity, until Beamdog provides necessary fixes, thus allowing these downloads to be disabled and archived.

Please let me know if you have any further issues with this tileset, and I will attempt to patch this fix to correct those as well.