Stellaris

Stellaris

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775.000 B
11 Apr, 2018 @ 8:13am
28 May, 2018 @ 12:54pm
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More Terraforming Candidates

Description
This mod allows some Terraforming Candidates to spawn during galaxy generation.

Normally, terraformable Barren Worlds can only be "found" through a single anomaly and are thus rare to the point of irrelevance, Mars notwithstanding. This mod addresses that rarity by allowing Barren and Cold Barren planets to occasionally spawn with the "Terraforming Candidate" modifier during galaxy generation. The prerequisite (Climate Restoration) and costs of terraformation have not been altered, and the anomaly that creates a Terraforming Candidate has not been removed.

With standard game settings, there will be around 1/4 as many Terraforming Candidates as habitable planets (though the Habitable Worlds slider will not affect the number of Terraforming Candidates). This should allow for useful and interesting midgame development without changing the nature of the game too dramatically. Feedback is welcome and appreciated.

Compatibility: Made in v2.0, tested in v2.1. No vanilla files are altered. "Terraforming Candidate" added to planet modifier generation. Should be compatible with any other mod, may interact oddly with mods that make Barren worlds terraformable by default.
14 Comments
a.nony 2 Dec, 2021 @ 5:53pm 
There is a similar mod Better Terraforming Candidates that has been recently updated for 3.2. Hope this helps!
Scyobi_Empire 7 Jul, 2021 @ 9:56am 
3.x?
tinwiz 8 Sep, 2019 @ 8:20am 
I've tested this in 2.3 and it works fine.
tinwiz 1 Sep, 2019 @ 2:52am 
I was looking for a mod exactly like this. Is it still being updated?
Victor_D 11 Jul, 2019 @ 2:25am 
Will there be an update for 2.3? I completely approve the point of this mod, the game needs more terraforming candidates for the feature to make any sense.
DanteLorel  [author] 19 Dec, 2018 @ 9:56am 
Ah, sorry for the delayed response - yes, it's working fine. I honestly thought I had updated it for 2.2 already, but I guess maybe it didn't upload correctly.
BingBadaCOOM 8 Dec, 2018 @ 6:58pm 
This working in 2.2?
Rampage 2 Jun, 2018 @ 2:47am 
No, I changed my mind. if there is a way to target the uninhabitable planets that are at 3-4-5 rings away from the sun/s. That will be good.

Obviously it's not really practical to set custom ring distances per star type. So in a more pragmatic world, I'll settle for 1-2 rings away from sun are only ever molten/barren worlds, and all planets at rings 5+ are always frozen/barren worlds.

Getting further into the realm of impracticality and exponential difficulty. If you really wanted to get technical and account for different planet types and species habitat preferences. You'd say for terraforming something like rings 1 can only ever be molten worlds. planets at ring 2 can only be desert. Ring 5+ can only be cold planets- and allow for arctic habitability.
Rampage 2 Jun, 2018 @ 1:01am 
Agreed. Don't need menu item for customising data.
Really, From purely a technological standpoint I don't understand why all barren plants cannot be terraformed- especially if you have the terraforming technology.
The biggest issue might be modding in 'removes all other asteroids" / "removes some or all other uninhabitable planets"
GwenBlanketSpecter 29 May, 2018 @ 8:58am 
eh menu systems aren't that amazing. they can get in the way for some folks. I think the mod is fine as is.