Stellaris

Stellaris

846 ratings
Expanded Starbases
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File Size
Posted
Updated
952.818 KB
12 Apr, 2018 @ 6:59pm
21 Jun @ 10:24am
135 Change Notes ( view )

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Expanded Starbases

In 1 collection by Tovius
Expanded Mod Collection
53 items
Description
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features.

General Features
- New level of starbase and orbital rings
- Starbases and orbital rings get additional weapon slots, including titanic weapons at the highest level
- New modules, including larger weapon modules and science modules
- Many new buildings, such as Patrol Offices to better protect trade, and Atmospheric Manipulator to improve the habitability of your planets
- Changes to existing modules and buildings
- New starbase related techs

Mod Compatability
This mod requires Universal Modifier Patch
This mod requires UI Overhaul, or an equivalent mod

This mod is not compatible with mods that add new levels of starbases. If you wish to use these mods together, you will need the no bastion patch:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2282355375

This mod is also not compatible with Alpha Mod, NSC, or other mods that modify the starbase ship size file.

Recommended Mods
Mods that compliment this mod, or which this mod can tie into

At War: Defense Platform Longevity
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2501114149

Defense Fortress
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2626196020

Donations
[www.patreon.com]
I have recently launched a patreon[www.patreon.com] page. I have a lot of future plans for my mods, but they will rely on your support to see fruition. I'm not planning on delaying releases for non-patreons or anything like that, but my patreons will get behind the scenes looks into upcoming content. If you enjoy my mods, I hope you consider donating a little.
Popular Discussions View All (9)
15
2 Nov, 2024 @ 1:50pm
Locked modules slots, missing initial shipyard?
Deglorath
1
6 Nov, 2024 @ 8:46am
Unable to upgrade or even select slots?
Onix
2
3 Jun, 2022 @ 10:02pm
Starbase Extended
RoronoaDroagon
756 Comments
Yenzvic 9 Jul @ 6:00pm 
Unfortunate, thanks anyway.
Tovius  [author] 9 Jul @ 9:35am 
This mod only works for version 4.0, and cannot be used for earlier versions.
Yenzvic 8 Jul @ 11:29pm 
I truly don't understand what is wrong, everything works except the cost to upgrade starbases to the next tier. Normally it's the 200 alloy minus the supremacy origin if you take it, but now no matter how I load the mod order it's always free of cost, which is just un-immersive. Surely it's something I'm missing/or an easy fix right?
Yenzvic 7 Jul @ 10:13pm 
I should note that the issue I'm having is suddenly all my starbases cost no alloys to upgrade to the next tier, not sure what is causing it as I've spent many hours re-arranging my mods to no avail. Again I'm running on 3.10, as every update since then personally has been poo poo xP
Yenzvic 7 Jul @ 10:08pm 
Just want to say, I love this mod and all it has to offer, really outstanding work and thank you for all you've done. I know you may have a lot on your plate, but is it possible to get PAST versions of this mod like 3.10.4? I've looked all over and can't seem to find it if there is one. Again thanks for this mod and hope to see more of it in the future (also more of the past because as you update it, many of my mods break including this one).
TruMarine 24 Jun @ 7:58pm 
I did some testing and it seems to only be the X slots that aren't filling up so it's probably a conflict somewhere
son-goku 22 Jun @ 4:58am 
"This mod is also not compatible with Alpha Mod, NSC, or other mods that modify the starbase ship size file."

It's literally in the description
破封 22 Jun @ 12:51am 
hello,did it compat with NSC?
Tovius  [author] 21 Jun @ 10:24am 
Just in case, I've increased power even further.
Tovius  [author] 21 Jun @ 10:22am 
I thought this mod already included an increase to reactor power. Are you sure it is not a mod conflict?