Sid Meier's Civilization VI

Sid Meier's Civilization VI

52 ratings
Gedemo Kuikuro
   
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File Size
Posted
Updated
55.480 MB
15 Apr, 2018 @ 12:16am
12 Jan, 2023 @ 4:33am
24 Change Notes ( view )

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Gedemo Kuikuro

In 1 collection by Gedemo
Gedemo's Civilizations Collection
37 items
Description


[fr.tipeee.com]

Compatible with New Frontier 2020 - Gathering Storm - Rise and Fall - Vanilla

The Kuikuro Civilization is led by Ihikutaha.

Leader Trait: Egepe
Ihikutaha can see all strategic resources from the start.

Civilization Trait: Etepe Oti
When a Plantation, a Lumber Mill or a camp is built, it generates Goody Huts around if the terrain is yours and compatible with.

Unique Unit: Atatu (replaces the Spearman): Ignore crossing river costs. Can move and see through Woods and Rainforest. No maintenance cost and combat strength 30.

Unique building: Gepugu: +2 food, +2 housing, act as a wall.
+1 unique resource of Muiraquita

Agenda: Otomo: Never declares wars for which he can be branded a warmonger, and will try to befriend those who maintain the peace. Hates warmongers.

Mod Support:
Ynaemp (Giant, Greatest, LargestEarthCustom and Cordiform)
Zobtzler (The Americas Map)
C15 and SeelingCat's Colonial City Names
Gedemon's Historical Spawn Dates
JFD's Rule With Faith
Tomatekh's Historical Religions
Leugi's City Style
English, spanish and french languages

Compatible with Civitas City-states expanded
(Kuhikugu is replaced by Tapajo, a chiefdom of Lower Amazon).

Credits:
Dibulitoon
Notes:
I will not always respond to comments on this page. These mods are tested before being uploaded.
In case of problems, please make sure these problems do not come from other mods.
To do this, disable the other mods and restart the game. If the problem persists, discuss it on my Civfanatics page: https://forums.civfanatics.com/threads/gedemos-civilizations.623444/


The unique units are usually those of Firaxis with a new icon. The leader is not animated.
Thank you!
If you like this mod, feel free to give it a positive rating by clicking on the thumbs up, just below the screenshots. This allows the mod to be better known and especially it motivates me to improve and keep them up to date.

Merci!
Si vous aimez ce mod, n'hesitez pas a lui donner une evaluation positive en cliquant sur le pouce leve, juste en dessous des captures d'ecran. Cela permet de faire connaitre le mod et surtout cela me motive a m'ameliorer et a les maintenir a jour.

Danke!
Wenn du diesen Mod magst, kannst du ihm gerne eine positive Bewertung geben, indem du auf die Daumen oben direkt unter den Screenshots klickst. Dadurch kann der Mod besser bekannt gemacht werden und vor allem motiviert es mich, ihn zu verbessern und auf dem neuesten Stand zu halten.
8 Comments
Gedemo  [author] 12 Jan, 2023 @ 4:35am 
Update:
-now it should not interfere with units re-scaling mods.
-reduce mod size
heitorcccp 19 Oct, 2020 @ 6:49pm 
Very good mod and well made civ, if a bit overpowered. Running a normal game with them, one of my smoothiest campaigns to date. A little bit of nerf on the civ/leader traits could balance it better (specially the leader trait, which turned me into a diplomatic/military superpower with no effort)

Congrats for the mod!

(Edit: Compatible with New Frontier pass, at least to this date)
Gedemo  [author] 20 May, 2020 @ 2:56pm 
@Liam : the kuikuro tribe is the descendant of a lost civilization of the amazon forest. You have to google "Kuhikugu" and you will have a lot more information.
Liam 20 May, 2020 @ 7:45am 
really appreciate the work. But I googled this "civilization" and found its a small tribe with about 500 people.... how did you arrange the cites name
Gadg8eer 18 Dec, 2019 @ 10:31pm 
What the... Why did he pierce his face with sticks?! That looks incredibly painful...
jammer_kelly 13 May, 2019 @ 2:18pm 
I was enjoying how on Emperor the Goody Huts were helping to even the playing field. However, every x number of turns more huts were spawned in the same tiles. This soon made me too powerful. I might have perferred a single initial spawn.
skywalkerfx 19 Nov, 2018 @ 7:47am 
3. The Civ trait Etepe Oti - Per author, 'When a Plantation, a Lumber Mill or a camp is built, it generates Goody Huts around if the terrain is yours and compatible.' This is a very powerful feature and is what gives the Civ a biig boost in research, culture, and builders and settlers. I also run the Good Goody Huts Mod and there are no conflicts with this Civ.

4. Unique Unit: 'Atatu (replaces the Spearman): Ignore crossing river costs. Can move and see through Woods and Rainforest. No maintenance cost and combat strength 30.'
This UU would be good for early rushes however since the R&F Mod I seem to not be in a position to pull those off very often.

Summary - A very fun Civ to play at higher difficulties to even up the playing field. Not for those wishing to play a balanced CIv.
skywalkerfx 19 Nov, 2018 @ 7:46am 
*Quick Reviiew* - Kuikuro Civ Mod

1. Overall Purpose of Mod - I play this Civ to get accelerated city growth, faster research, and faster cultural achievements when playing at high difficulties. This Civ is not for those wishing to play a balanced Civ.

2 . What It Does -

a. The Unique building: Gepugu (replaces Sewer per author, but it is actually available in early game from Irrigation): has +2 food, +2 housing, and gives you ancient walls at the same time. In addition, you are awarded one unique luxury resource of Muiraquita (added to game by this Mod) when the building is completed.

*** Note - Do not use this mod with HellBlazers City Overview Interface as the HB mod will make the Gepugu uanble to use its city walls to bombard enemies. **

Cheers