A Hat in Time

A Hat in Time

472 ratings
Projectile+
   
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Collectible: Badge
Availability: Available Instantly
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1.715 MB
16 Apr, 2018 @ 7:35am
27 Sep, 2018 @ 8:25am
7 Change Notes ( view )

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Projectile+

Description
Now with co-op support! Have you tried enabling Versus Mode in game settings?
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Your projectile badge is basic, and we don't do basic in this gang!

Projectile+ badge adds over shoulder view and aim while charging ability to the original projectile badge.

Improved Accuracy: Hat kid always fires in the direction your camera is looking, so no worry about the problem with the original projectile badge that sometimes laser beam goes in one direction but damage goes in another direction.

Fast Hands: Hat kid can run in one direction while instantly shooting in another direction.

I tried adding shooting in the air ability as well but found it not as useful as homing attack so I commented the code out. If you want to give it a try please uncomment the code and compile for yourself.

Now you're a killing machine! Let's go get them!!

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*Known Issue: Hat kid becomes invulnerable while charging (maybe not a issue?)

*Known Issue 2: Hat kid can be counterattacked! Winding up to aim takes 0.1 second (the actual time depends on your frame rate), if during which hat kid got interrupted, she'll be stuck at over shoulder view and possibly can't attack or use hat abilities! Unequiping this badge will remove this debuff and you can then equip it back. This rarely happens (for now, who know if someone would take this idea and come up with a Hat Souls or Hatboren mode after co-op update?) unless you try to aim while standing in a laser beam. (MU really knows counter shot, huh?)
34 Comments
Epic Name 22 Nov, 2021 @ 12:48pm 
But for players on other controllers you should just have the option to make it into the fludd mod switch button
Epic Name 17 Nov, 2021 @ 1:08pm 
Can you add a option that switches the keybind to shoot the laser to a key like "Q" or maybe a custom option? It is just because sometimes I want to actually use the slice attack but it becomes a projectile attack
Heavytron 5 Nov, 2021 @ 9:20am 
The controls were not really thought through with a controller in mind. Aiming with the right analog stick is hard when you also need to press X button (360) to charge the attack. Also I could not figure out how to move while charging.
AbdoTahawi 21 Feb, 2021 @ 4:15pm 
this is amazing!
certifiednoob48 6 Jan, 2021 @ 11:11am 
8 year olds be like: Y-YOU STOLE FORM FORNITEWPOIFJWEIFJWFOIJWOIPFWFIKOWJMFDKMSJKDFMKSMFDKVNCM
Selbi 13 Apr, 2020 @ 7:42am 
The controller support is rather clumsy. I'd expect to aim with the left analog stick since I'm using my right thumb to press down the charge button. But as it turns out, you gotta aim with the right analog stick while the left one does nothing.

Would love to see this fixed! Maybe make it so that both sticks can be used to aim, since you''re forced to stand still anyway.
CommonAmmo 30 Jul, 2019 @ 4:58am 
A bug occours where if i use it too much the camera will still be shoulder view, i am not able to attack and the only way to stop it is to go back to spaceship.
PokeHeadroom 20 May, 2019 @ 7:08pm 
not compatible anymore
Scott Memelord 19 May, 2019 @ 7:51am 
Please update this.
JayTheTacoDev 18 May, 2019 @ 7:56am 
No longer compatible with Nyakuza metro, at least not for me.