Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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The Land of Rykaria (Persistant World)
   
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17 Apr, 2018 @ 9:00pm
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The Land of Rykaria (Persistant World)

Description
Preface: About 14 years ago, I was in the military and found myself unable to sleep most nights. Having been a PC gamer since before I joined, I took to creating this module during my downtime as a way to keep my mind occupied. It worked.

Three years later, I wrote a novel loosely based on the setting and names I came up with in this module. Two years later I switched everything to Linux. Ten years after it all started (last year), I actually published my novel[www.amazon.com].

Today, Beamdog brings NWN: Enhanced Edition out with Linux support. Everything has come full circle. And it's time for another generation to get into Neverwinter Nights!

Thus, the Land of Rykaria is now on Steam Workshop as well. Enjoy!:

Title: The Land of Rykaria
Author: Kyrottimus (SJG)
Submitted / Updated: 03-28-2004 / 03-28-2004 (17APR2018 for Steam Workshop with NWN: Enhanced Edition)
Category: PvP/PvE
Expansions: Requires Both Expansions (SoU & HotU); NWN Diamond Edition or NWN: Enhanced Edition (Steam)
Setting: The Large Island Kingdom of Rykaria
Gameplay Length: Infinite if DM's host quests
Number Players: Created as a TRUE Persistant World, it can handle as many players as the server can handle
Language: English
Level Range: Players will start out at level 5 if less than 5.
Races: Will be up to the DM's and Admin
Tricks & Traps: Light
Roleplay: Dependant on Admin/DM
Hack & Slash: Medium
Classes: Will be up to the DM's and Admin
Scope: Large
DMNeeded: None Required, Multiple DMs recommended
Single or Multiplayer: Multiplayer (but can be played solo)
Max Character Level: 40
Max # Players: Any
Min # Players: Any
Min Character Level: 05
Content Rating: Mature
Alignments: Left unutilized so a DM/Admin can craft a system to their needs

Description:
This world was created for users to be able to take a bare-bones persistant world and add their own content to it.

It has the bare essentials for any persistant world: Emote Wand, Portal System, Guilds, Quests, persistant enemies, npcs, treasures, etc. Open Ended areas, customized environmental effects and sounds. Rest restrictions, altered spells to benefit a PW multiplayer server, and a level 40 avatar system. Avatars are the ultimate goal for the level 40 player to shoot for. They are more powerful than any regular level 40 character.

______________________________________________________________________________________________


Welcome to Rykaria!

Here are some facts:

158 areas
7 cities
8 normal quests, and 1 quest at level 40 to become an Avatar
Specifically designed for servervault PW's
Light existing story and light population for easy adaptation and addition to customize the world.
All transitions work, customized lighting effects, attention to detail in sound effects.
All mobs/enemies are unique and painstakingly balanced to a user level of an AVERAGE player (who aren't extremely good at making powerful characters).
Standard and Unique Weapons and armor.
4 Guilds with benefits characters can join based on class and level. (All guilds start at level 15 as a requirement).
-- Rykarian Army (For Fighters/Rangers/Paladins/Rogues)
-- Shadow Legion (For Rogues/Assassins, NOTE: A rogue can only join the Army or the Shadow legion, NOT BOTH)
-- House of Wulu (For Monks, it is a martial arts dojo)
-- Rykarian Magick Guild (For Clerics/Druids/Bards/Sorcerers/Wizards)

Integrated Guard system, will ask for an armed player to put away weapon (unless is in the military) 3 times and then attack.

Working "Ladies of the Night" (Found in the Aspen Palace in Aldaris)

DM Area (for the planning and testing of DM quests and for DM meetings) that only DM's can go to using the chooser (called Valhalla)

There are a bare minimum for each level grouping of players to go and "adventure", but plenty of room to expand.

While there are XP and Gold bonuses for only the player who actually kills the enemy, leveling still takes some effort.

Limited Sleep wait time (6 minutes in between resting)

Food rations used in a new manner, used as a limited daily supply to heal up to a maximum of 90hp when injured or "RP'ed as tired".
- Food Ration Heals 50 hp
- Milk Heals 30 hp
- Water Heals 10 hp

Though food is not required, but may be easily encorporated by one who finds scripting fairly easy.

Lynos Island is a big open area for whatever DM's and players want. Can be used as an open battlefield or a meeting for shapeshifted dragons to move around more freely.

Fully integrated Emote Wand/action system.

New characters start out EXP bonused up to level 5, with emote wand, and weight-saving satchel bag.

Several dungeons.

MOST OF ALL, PLENTY OF ROOM FOR CUSTOMIZATION AND EXPANSION, but as it stands is a pretty good-sized start for a persistant world.

If download of workshop content within Steam does not work, try for manual download here:

https://neverwintervault.org/project/nwn1/module/gameworld/land-rykaria

WARNINGS!

A few quick reminders about those planning on adding/modding the current module:

First, as a DM, do not spawn any creatures that are not under the "Custom/Tutorial" field because if you do it will cause a scripting error (NPC's were made to respawn using individual waypoint locator) and potentially crash the server.

Second, if you want to add more respawning treasures, simply do an edit copy on the blueprint you want (in the custom field) and place it. Remember, for these custom ones there has to be one blueprint per one placed treasure. So every time you want to place another respawning treasure, do an edit copy.

Same thing goes for any npc's you might want to add and make respawnable. Make sure they have their own unique resref and blueprint Tag. And that the resref is altered in the respawning ondeath script along with a waypoint for it to spawn to. Remember to "save as" this script also, because if you use a template from another NPC, if you overwrite it that NPC will no longer respawn.

Everything else is game. I suggest interacting with the module a bit before you start changing it like crazy just so you can get a feel for how things run normally.
9 Comments
Kyrottimus  [author] 28 Jan, 2019 @ 11:23am 
@werelynxo

This module was originally created as "starter" persistent world, with the infrastructure in place to expand upon, but wasn't made to be a 100% complete; it still would need more quests, mobs, items, landscape features, maps, etc.

Basically, the end user could take what's there and run with it. Even in the description I used the term "bare bones," which meant to denote its function more as a template or "starter kit" than anything else.

Regards,
Kyro
werelynxo 11 Jan, 2019 @ 8:02am 
Some areas are large but pretty empty.
Kyrottimus  [author] 27 Oct, 2018 @ 6:56am 
@varnis54: you can host a server yourself and load this module as the hosted module. In the past, a few NWN Persistant World servers used this module tacked-on to their own (think of as an expansion). If you do host, I suggest doing so as a dedicated server.

As far as I remember, people joining any server with a custom module, they don't need to download/subscribe to it ahead of time; NWN should take care of it on the fly.

Granted, it's been a long time since I did any customizing modules or hosting a server (think over a decade now). I've since switched to Linux and while Beamdog has done another excellent port, the Aurora toolset/editor are not supported on Linux and quite buggy in Wine AFAIK.
varnis54 26 Oct, 2018 @ 7:22pm 
Just got back into NWN, and I subscribed to this... I can't find a server that this plays on, is there a list of servers that I can play this on?

I feel like playing on a server is the best experience.
Kyrottimus  [author] 6 May, 2018 @ 6:08pm 
I made this module 14 years ago (on WinXP). I only run Linux now, and the Aurora toolset does not work in Linux and is totally buggy with current version of Wine.
Ancient Ways 6 May, 2018 @ 9:39am 
Sigh. Please make it so that we an drop or sell the emote wand.
Miyamoto Musashi 18 Apr, 2018 @ 10:27am 
Seem fantastic thanks,i will certainly try it
Kyrottimus  [author] 18 Apr, 2018 @ 6:45am 
You're Welcome!
equilicua 18 Apr, 2018 @ 1:54am 
Thank you very much