Cities: Skylines

Cities: Skylines

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Tanoa from Arma 3 (Raw Terrain)
   
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4.512 MB
19 Apr, 2018 @ 8:13am
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Tanoa from Arma 3 (Raw Terrain)

Description
Import of heightmap data from Tanoa in Arma3.

Big shoutout and thanks to user /u/Keeithen on reddit and the /r/armadev community (also beowulf.so) for helping me to export this. Keeithen coded a terrain exporter specifically for this project to allow the heightmap to be exported as a .png file in greyscale, so please thank him for his work on this. This means that the map terrain is 100% accurate to the original Tanoa in 1:1 scale.

This version uses a Vanilla map theme and requires no dlc, mods, or assets to load up and play. However, if you want to be able to play using all of the islands and space available you must use the 81 tiles mod.

This basic map has no resources available and no connections, also no ship or plane lines, so is in need of some work before you play on it.

IMPORTANT NOTE: I AM WORKING ON A MUCH BETTER VERSION OF THIS MAP WITH RESOURCES, TRANSPORT CONNECTIONS, VEGETATION, AND CUSTOM ASSETS. I will upload a newer version of this fully finished when the new version is ready, but for the meantime please be patient :)

I am using an image overlay mod to create the new version so that it will be as accurate and true as possible to Tanoa from Arma 3. All vegetation, roads, resources etc will eventually be accurate to the original map.

Hope everyone can enjoy this map and make some awesome cities, please post what you make with this map online and make sure to ping me a link, I would love to see what you make with it!
3 Comments
sparrrow76 2 May, 2023 @ 7:54am 
where did you get the heightmap?
Thorkil 9 Oct, 2018 @ 8:36pm 
where do i dig to get the file?i want to use the heightmap for rust
Стів Футджобс 22 Apr, 2018 @ 2:06pm 
Nice work man! Thank you!. Waiting Altis