Torchlight II

Torchlight II

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shieldmaster (v1.0)
   
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3 Apr, 2013 @ 3:55pm
3 Apr, 2013 @ 3:55pm
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shieldmaster (v1.0)

Description
A set of end-game legendary engineer gear meant for heavy-defense engineers. There is very little offensive capabilities to this armor and weapons, but you'll be sure you can never die. This set is spirit and vitality based, requiring ~240 of each to equip or level 100. Just so you know, i built this particular set for a friend who enjoys going full barrier and defensive.

Just a simple mod to input a set of armor. If you don't want to wait for it to spawn or something similar, here are the item codes.

shieldmaster_shield
shieldmaster_mace
shieldmaster_belt
shieldmaster_helm
shieldmaster_chest
shieldmaster_pants
shieldmaster_shoulders

Edit: Again, sorry, it says engineer or paladin. It's because I'm using the synergies mod, which isn't required. I suggest using it because it's awesome.

Again, Synergies is NOT REQUIRED for this mod.
14 Comments
Clone 15 Jan, 2016 @ 8:12pm 
Make a necromancer set
Xedarion 22 Jul, 2013 @ 5:42pm 
How do you spawn items? The Console wont work for me :/
Xedric  [author] 22 Jul, 2013 @ 4:44pm 
Because I don't want to edit anything that might mess with other mods. Just spawn the set.
Xedarion 22 Jul, 2013 @ 11:42am 
Why dont you just let an NPC sell the set? For people that don't want to farm
CMDR_Cryonics 18 Jul, 2013 @ 9:15am 
Just what I like. Never being able to die. No, not really.
Solitary Cynic 8 Apr, 2013 @ 7:38pm 
Xedric, any chance you could make alternate variants for the Shieldmaster pieces that have +knockback, replacing or removing the +knockback attribute? I, too, favor defense in games such as this, but I do not like knocking MOBs back to only have to chase them down. Replacing it with +stun % would be most excellent.
Bumslaughter 7 Apr, 2013 @ 10:00pm 
Where do I put in item codes?
AssButt 5 Apr, 2013 @ 9:01pm 
that would be cool.
Xedric  [author] 5 Apr, 2013 @ 8:58pm 
Well I could do up one more set for each of the two remaining classes.
GoblinCharbelcher 5 Apr, 2013 @ 4:33pm 
i think that an range class(forget the name) end game armor set would be awsome