Torchlight II

Torchlight II

70 ratings
2H to 1H Type 01
   
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Tags: Weapons, Items
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205.802 KB
5 Apr, 2013 @ 1:31am
6 May, 2013 @ 7:24am
7 Change Notes ( view )

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2H to 1H Type 01

Description
"IMPORTANT UPDATE INFORMATION!"
Just a quick update. Staff Mastery has been adjusted like Heavy Lifting.
"IMPORTANT UPDATE INFORMATION!"

What's more awesome than a character lugging around a huge 2H Weapon?
. . .
. .
.
A character Dual Wielding a pair of 2H Weapons!
This Mod converts all 2H Melee weapon to 1H Melee Weapons. Also converted weapons can be used with a Shield for people who prefer 1H+Shield Builds.
The Engineer Skill 'Heavy Lifting' has also been modified to be able to use the converted weapons so Engineers won't lose out on an important Skill normally meant for 2H Weapons.

When the Mod is no longer used it means the 2H Weapons will disappear for good which means any converted Legendary and Unique Weapons equipped in your Inventory or Pet Inventory will also disappear.

But don't fret! There may be a way to save those weapons. Just put the stuff you want to save into your Shared Inventory, quit the game, restart and turn off the Mod. The converted weapons in Shared Stash should exist and be reverted back to 2H Weapons. Please note - This may or may not work for everyone.

For those still not sure there are these three Types mentioned below that will protect your precious 2H Weapons or not all.

Type 01 - All 2H Weapons have been converted including Unique and Legendary. This is for people who don't care if they lose the converted weapons no matter what they are.

Type 02 - Unique and Legendary Weapons are NOT converted so there is no risk of losing them.

Type 03 - Unique is converted but Legendary are not. This one is for people who don't care if they lose Unique but still want to keep the Legendary.

All three Types can be used with SynergiesMod however SyneriesMod specific Unique/Legendary are not affected by this Mod.
This is Type 01 of 2H to 1H Mod. All 2H Melee Weapons including Uniques and Lengendaries are converted.

For further news and information please go here-
http://forums.runicgames.com/viewtopic.php?f=48&t=54138

TROUBLESHOOTING IF THE MOD DOES NOT WORK-
1) If you are using SynergiesMod, make sure my Mod is above it in the Selected Mod Order. As a matter of fact SynergiesMod should always be at the bottom of loading list no matter what.

2) My Mod might not be compatable with certain other Mods. If you are using this Mod and another Mod that also affects 2H Weapons, there may be a conflict and either my Mod or the other Mod won't work.

3) If I missed a Weapon, please tell me the Name of it.

4) I will outright ignore 'This mod doesn't work.' comments and consider it trolling. Also no information = less likely to look into the problem. I need details mainly Weapon Name and where you got the Weapon(Treasure Chest, Monster Loot, or Vendor)

Now quit reading this crap! There's an Alchemist who needs his @$$ handed to him!
54 Comments
Graeystone  [author] 26 Nov, 2018 @ 8:05pm 
@AngryFairy - First try the mod by itself. If it works normally then there is a problem with this mod working with the other mods. Try switching the load order around to. Also Synergies and/or Essentials may do things to regular weapons that overrides this mod.(Again possibly solvable by switching load order)
AngryFairy 1 Nov, 2018 @ 5:58pm 
I have this mod installed and cannot dual wield staffs, just the common ones or green ones. As soon as I try to dual wield Blue staffs it tells me its two handed same for any rare weapon I have it counts it as 2H. My friend plays with me and it works fine for him, but doesnt allow me. The mods I use are in this order: Dragoon, 2H to 1H, More pets, Essentials compatibility mod, then synergies.
Gulp DragonDawn 21 Feb, 2017 @ 9:00am 
can you add shotguns and other 2 handed ranged weapons to this mod or make a seperate mod for 2 handed ranged for the outlander? I tried the "DualWield" mod, but it messes up skill points.
Kebbek 3 Apr, 2016 @ 3:19pm 
hello Greaystone

there is a discrepency in the title vs what type is in the mod.

This is Type 01 but you wrote that : This is Type 03 of 2H to 1H Mod. All 2H Melee Weapons including Uniques will be 1H. Legendary Weapons are NOT converted.

Is it just a mistake or a duplicate of Type 03.

Please confirm that my Legs will be 2H.

Thank you
Consuming Hate 15 Jun, 2015 @ 4:26pm 
Will this work with Peek A Boo's Gunmage or is it strictly vanilla classes? or is it only on melee class weapons. I tried with shotgonne and it wasnt working. Granted I just started playing because i bought the game on sale so I am a "little" behind everyone else.
Leoland 15 Mar, 2015 @ 3:12pm 
This + massive weapons is pretty fun to watch on a zerker with +100% attack speed.
Hythloday the Prophet 17 Feb, 2015 @ 11:51am 
Now I'm a beast
Im Nightwing 13 Jan, 2015 @ 10:53am 
i cant get my legendary polearms to go one handed any help have type 1 downloaded
SapphoRhea 5 Oct, 2014 @ 1:06pm 
Salan's Little Helper does not work with this, would be amazing to add it
Wombat 15 Jul, 2014 @ 3:01am 
would it be possible to do this without changing the weapon type, (so skills that need staffs/polearms/hammers equipped can still be used when using your mod)