Children of a Dead Earth

Children of a Dead Earth

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[Core] CAK Heavy Cruiser
   
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25 Apr, 2018 @ 3:24pm
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[Core] CAK Heavy Cruiser

In 1 collection by gfarrell80
gfarrell80 Stock Only
9 items
Description
14.7 kt, 130 Mc
5.84 kps DeltaV, 204 mg acceleration

Armament:
6x 13 MW 11mm Autofire Railguns
12x 60mm Cannon
16x 22mm Cannon
5x Green 13 MW Laser (10 mounts)
8x Flak Missile Blast Launchers (120 missiles)
8x Striker Missile Blast Launchers (120 missiles)
6x 300 MW Decoy blast launchers (180 decoys)
For extended range operations you’re going to need a methane tanker, the stock drop tanks are not efficiently mounted to this ship.

Sleek, deadly, mean lookin’ chiseled block flying at ya.

Intended to use the 'move' command to approach the enemy in a slightly nose-down configuration, just showing your upper gun deck. If enemy lacks close-in weapons, approach at a high closure and crush them with your cannons and railguns. With your sloped top armor broadside mode is also viable for longer ranged exchanges.

You have an ample missile armament, either blast the enemy with an alpha strike, or keep the missiles as part of your fleet and use them as a screen when you make your gun intercept.

You do not have enough power to run your railguns and lasers at the same time. Lasers are there for point defense only, keep them deactivated at all other times. For close-in point defense, just use your conventional cannons and lasers, deactivate the railguns, turn off dodging, shut down the NTR’s and resistojets, and pop decoys.

For high velocity gun passes, you have cheek-mounted cannons that should survive longer than your dorsal main battery. Wiggle your nose around to both help evade incoming fire and allow these cheek mounted cannons to get firing angles.

Careful maneuvering to protect your main belly radiators is key. For a real rush go up against five stock gunships at once. Use your moderate maneuverability to laterally move; dodging is possible against most incoming kinetics outside 20 km. Enjoy!
1 Comments
AtomHeartDragon 3 May, 2018 @ 5:54am 
Sadly, I don't think stock resistojets are up to the task here. They are too wimpy to make much difference.