Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Changes [1/3/2019]:
• Fixed NPC rebel damaging players
• Redesigned Zombie Spawns so they no longer get stuck in spawn
• Fixed Zombies being invisible
• Made wave balance more fair by readjusting some zombies health, how many spawn in later waves, and how much currency they drop on death
• Fixed camera while waiting for players not working
I've also noticed that some servers have been running this map along with its sequel, which I think is pretty awesome; however, they don't have either of the episodes mounted which results in the map not functioning properly as well as multiple missing textures and models.
To resolve this I'm making Rebel Holdout 3 without any of the episodic content so servers and players can enjoy the map without any more errors.
It's really great! i hope you'll make more map like this