Portal 2

Portal 2

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The Minimalist - Advanced
   
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Description
To complete these puzzles, all you have to is understand how a portal affects forward momentum, or to be more precise, how it does not.

It is just you and a portal gun. No fancy, wacky, fiddly, gaudy, far-out or convoluted testing elements.

The previous collection of these maps was an introduction (though do take the time to try it!). This is the real deal.

In layman's terms: Speedy-thing goes in, speedy-thing comes out.
Items (10)
The Minimalist XI
Created by Hen_ham
No Elements. So near and yet so, so, far. How to cross the gap, while maintaining the required portal positioning? Don't worry, I'm sure you can do it....
Minimalist XII
Created by Hen_ham
No elements. A puzzle concerning complex re-entry procedures. Also a return to some wacky and irresponsible building styles. If you like this, you'll probably like the rest of the collection(s) as well....
The Minimalist XIII
Created by Hen_ham
No Elements. A puzzle involving height and momentum based trickery, tomfoolery, and witchcraft. Enjoy. And if you do enjoy it, I'm sure you will enjoy the rest of this collection as well....
The Minimalist XIV
Created by Hen_ham
No Elements. A bracing excersize in excessive and deficient height, carefully calibrated re-entry, and wall to floor portalling mischief. I hope you enjoy it, and that you take time to sample some of the other maps in this and my other collection....
The Minimalist XV
Created by Hen_ham
No Elements. Do not ignore the startling feeling of de ja vu you may experience half-way through this chamber. Important. Do ignore the suspiciously shrinking nature of the rooms, as well as the fact that that block is suspended mid air. Not important. If ...
The Minimalist XVI
Created by Hen_ham
No elements. Two different methods of attaining enough height to reach that pesky exit. Both exotic, esoteric and exciting. But is it a matter of choosing one over the other? Like this? Play the other ones then. There are quite a lot of them....
The Minimalist XVII
Created by Hen_ham
No elements. I dedicate the architecture of this test to human hubis and folly. The test itself is dedicated to advanced re-entry techniques, and the various ways of gaining height with them. Bonus points - it's possible to do this test starting in the exi...
The Minimalist XVIII
Created by Hen_ham
No Elements. A bit cruel. Infinite possible solutions, only one correct one. How to wrangle a solution out of all that? And though it feels i'm repeating this, collections are available....
The Minimalist XIX
Created by Hen_ham
No Elements. Sometimes the solution is easier than you think. And sometimes it's a lot harder. Reaching the exit is both of those things. Minimalist maps are fun, and I have made a lot of them....
The Minimalist XX
Created by Hen_ham
No Elements. If you've done the other maps in this series this should be a piece of cake. If you haven't, well, good luck. This may be the last map I make of these. Or it may not. But either way, enjoy!...