Sid Meier's Civilization V

Sid Meier's Civilization V

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JCP GK - Akechi and Konishi Expansion
   
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8 Apr, 2013 @ 12:39pm
9 Apr, 2013 @ 12:46pm
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JCP GK - Akechi and Konishi Expansion

Description
Adds two more samurai clans to the game - the Akechi and the Konishi.

This mod requires G&K (truly sorry to vanilla players, the traits required GK).

Both civs have the samurai as one of their uniques, as with the other clans I put into the game in the original JCP.


Akechi:

Leader: Akechi Mitsuhide
Trait: The Enemy is at Honnoji: Military units can enter rival territory without open borders.
UU2: Oyumi: Replaces the Crossbowman. Is 33% cheaper and unlocked earlier.


Konishi (West Kyushu)

Leader: Augustin Konishi (aka Konishi Yukinaga)
Trait: The Sole Purveyor: Religious buildings can be purchased without a specific belief and for less Faith.
UB: Dejima: Replaces the Harbour. Provides 2 Iron and 1 Porcelain. Does not infer sea resource benefits.
6 Comments
Dv22 10 Oct, 2020 @ 3:27pm 
playing with Akechi is fun until its time to pick a spy then all sort of graphical errors pop up.
党道长 12 Aug, 2014 @ 9:50pm 
玩玩
Moo Zedong 26 Nov, 2013 @ 2:30pm 
You should probably delete this item, since its already included in the other civ pack
Encolpius  [author] 7 May, 2013 @ 11:48am 
This release:

http://forums.civfanatics.com/downloads.php?do=file&id=21050

contains both of these civs, so this is now basically obsolete. If anyone is still having a problem with loading Konishi, I tested it and am getting no problems from it, it started normally.
Encolpius  [author] 9 Apr, 2013 @ 12:49pm 
Try now. I put the JPC DOM placeholder in so it shouldn't come up with an error message when loading it.

P.S. It's good to see that there are other people out there who want to play as obscure samurai warlords.
castleguard215 8 Apr, 2013 @ 1:23pm 
As soon as I choose Augustin Konishi it goes straight to a black screen. Looks like its not working yet.