Sid Meier's Civilization V

Sid Meier's Civilization V

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Hunnic City List
   
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10 Apr, 2013 @ 3:02pm
10 Apr, 2013 @ 3:41pm
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Hunnic City List

In 1 collection by Zorgulon
Historical City Names
4 items
Description
Adds a list of names to be used for the Hunnic city list, rather than stealing the names from other civs.

This mod retains Attila's Court as the capital, but provides another 26 Hunnic city names for the game to use thereafter. These are based on geographic locations and tribes associated with the Huns, rather like the game currently uses for the Iroquois.

It also updates Attila's ability description to remove the part about stealing the city names.

It only works for the English language version of the game so far.

The full city list used in this mod is below. I do not pretend to be an expert on such things - the list is one I found on the CivFanatics forums. Thanks to cool3a2 for the list, and Louis XXIV for drawing my attention to it:

Attila's Court
Tapiomarton
Segedin
Sikambruk
Turuk
Hunuk
Akatziruk
Kutrigur
Sabir
Utigur
Suvar
Kevi
Antes
Sklavenir
Bastarnuk
Suebir
Aduni
Jegi
Egerseg
Telikhi
Laiduni
Bastetir
Tesongadi
Dorgathegi
Khalatir
Suchongadi
Livi

The relevant post can be found in the thread here: http://forums.civfanatics.com/showpost.php?p=8965694&postcount=270.

Thanks also to Kael for his excellent modding guide.
15 Comments
Zorgulon  [author] 8 Apr, 2022 @ 5:06am 
@OneOneSeven as with all other civs in the game if you exceed the number of cities in the city list, the game goes back to randomly selecting city names from other civ lists.
BlackLight 8 Mar, 2022 @ 4:57am 
What happens if you exceed 26 cities?
JEELEN 17 Oct, 2019 @ 3:11am 
Must have overlooked this mod... Nice work indeed. Now all the Huns need is an actual UA. (Seriously, what kind of 'ability' is 'stealing other civs' city names'? Lamest excuse for not doing your design job ever.)
Soully 13 Oct, 2014 @ 3:06pm 
Aw man , you got to it before I could! (Or, I should say, you uploaded yours before I uploaded mine). Oh well, nice work anyways
Zorgulon  [author] 2 Jul, 2014 @ 3:53pm 
@Viregel Yes, of course you can!
Viregel 2 Jul, 2014 @ 10:06am 
Hey, I was wondering if I could use the code here in a mod I'm making to flesh out the Huns - it's not needed, but it would be a really nice touch.
Zorgulon  [author] 18 Mar, 2014 @ 4:25am 
@leonlimredfern, sorry for the delay. There shouldn't be a dependency for BNW, as this mod was released before BNW and doesn't affect anything specific to it. That said, I don't think I've tried to load it without BNW since the expansion was released. I'll give it a try and see what happens.
lon 3 Feb, 2014 @ 9:49am 
is it for BNW cos i cant get it on norm
Garagos 29 Aug, 2013 @ 8:05am 
awesome!thanks, about the hungarian citynames, yes there is actually a minority in modernday hungary that is descendants of the huns, the magyar-szekels
kazerniel 18 Jul, 2013 @ 9:54am 
I see, thanks for the clarification Zorgulon :)