RimWorld

RimWorld

218 ratings
[B18] Trenches
   
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13.854 MB
12 May, 2018 @ 12:15pm
22 May, 2018 @ 1:13pm
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[B18] Trenches

Description
New, updated Version out now! Here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1496380612

After playing Rimworld for a while i started wondering, why my people may craft a spaceship, but are not able to dig up some simple trenches for defence? So I started to create a mod by myself, first of all just to add some trenches. Soon it got a little bit further.

So may I present you:

Trenches - A mod adding some structures for defence and also some guns.

Added:

-Two types of trenches. (provides 80 % cover. Very vulnerable to explosions)
- A ladder for leaving your trench faster. (provides 60 % cover)
- A "Step", so your people can "reach" nearby machine guns. (not needed, just for optics. Build your machinegun with the interaction-cell FIRST! - provides 60 % cover)
- A new type of sandbags (only need cloth for construction instead of steel, but only provides 50 % cover)
- Razorwire for defence (deals no dmg but slows down your enemy)
- Floorings: Trench Tiles, Trench Dirt and "No man's land" (slows down people by 28 %)

- 3 new machine guns ( MG 08/15, MG 34, MG 42), with or without sandbags.
- A mid range mortar (needs ammo). Fires rapidly, but has a small detonation radius.
- A Howitzer (needs ammo). Deals more damage and can reach every point.
- An Anti-Tank gun (PAK, needs ammo). Deals immense damage (No detonation! It's just AP-Ammunition), but takes long to aim and reload. Added in to have a powerful defence against Centipede.

New sounds (explosions, incoming missles, mg-fire), mostly extracted from actual wartime recordings.


This mod should be safe for existing save-files.
It's my first mod, so please turn a blind eye if you see some bugs. But feel free to leave some comments. And most importand: Have fun!


If you enjoy my work, please consider buying me a coffee/beer.

[ko-fi.com]


<======== CE - Version (stand alone) =========>
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1393113435

<======== Trenches and fortifications without guns ========>
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1386213170
167 Comments
Sweaty Leech 26 Dec, 2024 @ 11:05am 
this mod is more dead than kaiser willhelm, its at 0.18
Local 58 6 Dec, 2022 @ 5:06pm 
why no 1.4/1.3?
FkYoSht 27 Jun, 2022 @ 3:09pm 
F
Dark Hunter 30 Sep, 2018 @ 1:19pm 
I think the trench machine guns are a bit too OP. I can mow down a raider in a single burst usually. Also dealing 12 dmg a shot is quite a lot comparing them to other (vanilla) guns. And this is with a colonist with shooting 5 and 1 eye. Maybe my raids just arent tough enough? I think if you reduce the damage a bit and increase spread a bit it would be a lot more balanced. This is about the
MG 08-15 with sandbags btw (i havent really had the chance to set up the others yet). Love the mod though.
DaysofKnight 28 Sep, 2018 @ 4:33pm 
Haha, nice response. Thanks for the update!
Da]BSE[WuergerKing  [author] 27 Sep, 2018 @ 1:41pm 
@ DaysofKnight: This is Command, do you copy? Extra cover is already provided at grid square B19, proceed to to following coordinates: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1496380612 . Please report back in case of further instructions. This is Command, over and out!
DaysofKnight 26 Sep, 2018 @ 12:04pm 
Day 28th, of September - We got a message, saying Version for B19 would come out in a few hours, that was on the 28th of August. Life signs here are.. cold, many men of died in the field, with no cover to protect them, they're getting slaughtered. We're hoping for another message from Command that says B18 is on the way, for now, signs are grim. Will report in soon... if we're not all dead. ...End Transmission...
Zapy97 30 Aug, 2018 @ 2:27pm 
@Da]BSE[WuergerKing Hurray!
Da]BSE[WuergerKing  [author] 28 Aug, 2018 @ 10:14am 
@ EVERYONE: New B19 Version will come within a few hours, stay tuned.