Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

49 vurderinger
(HD) Standard Enemy Movement Speed for Hard/Serious Difficulties
   
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Content: Enemies
Game Mode: Single Player
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64.454 KB
13. maj 2018 kl. 16:24
16. nov. 2018 kl. 18:09
2 ændringsbemærkninger ( vis )

Abonner for at downloade
(HD) Standard Enemy Movement Speed for Hard/Serious Difficulties

I 1 samling af Seriously Stupid
the Stupidly Classic Experience
63 genstande
Beskrivelse
Modifies SSHD's GlobalGameParameters file to remove the speed mulitplier applied to all enemies on Hard/Serious difficulties.

In HD by default, all enemies have a boosted movement speed of 1.25, as opposed to the standard 1 on every difficulty below them. This mod changes the values for Hard/Serious back to default, so the game plays a little more like Classic. Plus, the speed boost added in HD causes some interesting problems, such as enemies picking up speed when going around a corner or pillar.

WARNING: May cause Noobification. Also be aware that if you have any other mod installed that modifies HD's GlobalGameParameters, this mod will not work with it.
12 kommentarer
spidermastermind100 31. juli 2024 kl. 12:45 
This should been called fix patch mod, instead of custom mod change heh :gopnik::haveasmoke:
Intruder 26. maj 2022 kl. 17:01 
best workshop mod ngl
Vrabo 1. juni 2020 kl. 2:01 
This actually makes HD games playable on Serious. :)
Could you do so for SS3 as well? They're way too OP on serious and hard.
Seriously Stupid  [ophavsmand] 20. jan. 2020 kl. 9:59 
not quite: they have faster movement speed in Classic as well, but it isn't hampered by physics
DanySD 20. jan. 2020 kl. 9:33 
Enemies have 1x speed on hard/serious on the classic versions?
Damn i never noticed that :o
Pompadour Pug 7. jan. 2019 kl. 11:48 
Hmm, hadn't even picked up on that difference despite how much I've played these games on console and pc. Fair play. Rad mod man.
CrusaderTheFirst 15. maj 2018 kl. 0:37 
Now that I think about it, you should make a mod where you get all the enemy encounters of serious mode but be able to choose enemy's speed and damage. Call it difficulty independant enemies. That way we can shoot the maximum ammount of enemies and get the maximum amount of one liners from sam.
GrechHerald 14. maj 2018 kl. 10:57 
XD Nice one.
Seriously Stupid  [ophavsmand] 14. maj 2018 kl. 8:56 
@Atlas: Banana provided for scale.
@Soulmyr: You're too kind.
@nukebox: He's seriously serious.
GrechHerald 14. maj 2018 kl. 4:33 
Oh come on! Don't be agressive. Besides, Sacor is actually a cool dude (like me).

Yes I know you are joking.