Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

49 lượt đánh giá
(HD) Standard Enemy Movement Speed for Hard/Serious Difficulties
   
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Content: Enemies
Game Mode: Single Player
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64.454 KB
13 Thg05, 2018 @ 4:24pm
16 Thg11, 2018 @ 6:09pm
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(HD) Standard Enemy Movement Speed for Hard/Serious Difficulties

Trong 1 bộ sưu tập tạo bởi Seriously Stupid
the Stupidly Classic Experience
63 vật phẩm
Mô tả
Modifies SSHD's GlobalGameParameters file to remove the speed mulitplier applied to all enemies on Hard/Serious difficulties.

In HD by default, all enemies have a boosted movement speed of 1.25, as opposed to the standard 1 on every difficulty below them. This mod changes the values for Hard/Serious back to default, so the game plays a little more like Classic. Plus, the speed boost added in HD causes some interesting problems, such as enemies picking up speed when going around a corner or pillar.

WARNING: May cause Noobification. Also be aware that if you have any other mod installed that modifies HD's GlobalGameParameters, this mod will not work with it.
12 bình luận
spidermastermind100 31 Thg07, 2024 @ 12:45pm 
This should been called fix patch mod, instead of custom mod change heh :gopnik::haveasmoke:
Intruder 26 Thg05, 2022 @ 5:01pm 
best workshop mod ngl
Vrabo 1 Thg06, 2020 @ 2:01am 
This actually makes HD games playable on Serious. :)
Could you do so for SS3 as well? They're way too OP on serious and hard.
Seriously Stupid  [tác giả] 20 Thg01, 2020 @ 9:59am 
not quite: they have faster movement speed in Classic as well, but it isn't hampered by physics
DanySD 20 Thg01, 2020 @ 9:33am 
Enemies have 1x speed on hard/serious on the classic versions?
Damn i never noticed that :o
Pompadour Pug 7 Thg01, 2019 @ 11:48am 
Hmm, hadn't even picked up on that difference despite how much I've played these games on console and pc. Fair play. Rad mod man.
CrusaderTheFirst 15 Thg05, 2018 @ 12:37am 
Now that I think about it, you should make a mod where you get all the enemy encounters of serious mode but be able to choose enemy's speed and damage. Call it difficulty independant enemies. That way we can shoot the maximum ammount of enemies and get the maximum amount of one liners from sam.
GrechHerald 14 Thg05, 2018 @ 10:57am 
XD Nice one.
Seriously Stupid  [tác giả] 14 Thg05, 2018 @ 8:56am 
@Atlas: Banana provided for scale.
@Soulmyr: You're too kind.
@nukebox: He's seriously serious.
GrechHerald 14 Thg05, 2018 @ 4:33am 
Oh come on! Don't be agressive. Besides, Sacor is actually a cool dude (like me).

Yes I know you are joking.