RimWorld

RimWorld

60 ratings
Raider Emus
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
113.636 KB
14 May, 2018 @ 12:25am
1 Change Note ( view )

Subscribe to download
Raider Emus

In 1 collection by Jdalt40
Jdalt's Mod Collection
8 items
Description
The Raider Emus


"Once the Pirates invented the Raiderpedes in the year 4473, they became suddenly aware of the trail of destruction they left in every raid and the abnormal amount of Emus caught up in the crossfire. One great leader thought to reuse their left over refined steel to make them stronger, better and faster in 4488.
The Emu wars have begun again..."

Features!
-Adds in a new type of Emu which spawns in pirate raids
-2 times the health of standard Emus
-40% sharp armour
-40% blunt armour
-Difficult to kill
-You can butcher them at the butchering table for;
-50 Steel
-25 Plasteel
-1 Component
-Does not kill the pirates in the raid nor other pirates
-Does not require a new colony!
-Entirely compatible due to patching!

Thanks to:
-Shotty for the amazeballs art!
-Spuddy for the heavy support on patching
-dninemfive for the original patchwork
-And everybody else on Discord!
85 Comments
Jdalt40  [author] 17 May, 2021 @ 2:18am 
I don't know, are YOU compatible with RimThreaded?
Dr Zhivago 15 May, 2021 @ 6:44am 
Is this compatible with RimThreaded?
Mlie 13 Sep, 2020 @ 12:46pm 
AlphaLoures 4 Aug, 2020 @ 8:54pm 
This is glorious
Cassandra Complex 5 Nov, 2019 @ 10:10pm 
Fucking dope mod... Emu War 2.0
1stReaper 22 Jun, 2019 @ 3:45am 
firstly and most importantly
""ill feel well enough"" = o.O, hope everythings ok, you take it easy and feel better... you hear!!!.

----- as for the mod -----
ah that's a real shame that the spark as died down,
however its understandable, people just lose interest after a while :(

(same thing happened with the super mario bros z flash animation,,, that was pretty damn sweet, but just stopped, lets just hope madness combat doesn't do the same).

-------------------------------
if i could mod worth a damn, i'd ask for permission to take over the raider-creatures till you re-ignited the flame and started modding thoses again,
but sadly knowing my limits ill end up busting my pc trying to figure it out lol.

---
at least raiderpedes has been booted up to 1.0 so we can least use that as a memory of the mods :)
1stReaper 22 Jun, 2019 @ 3:44am 
<part 2 >
heres to hoping you get motivated again :cherrypie:
i can fully understand how not being motivated can be a massive downer,,,
(600+ games in total, and i cant get in the mood to play anyyyyyyy of them)

for example
got red dead 2 - played it a few times,,, and its been sitting here gaining dust
resident evil 2 reboot - completed it once, haven't played it since
day gone and black ops 4 - really gotta be in the mood to play them :(
Jdalt40  [author] 21 Jun, 2019 @ 9:00pm 
Heeey Reaper, sadly I've lost interest completely in keeping these mods alive, maybe in the future I'll feel well enough to update these (and potentially have them better due to my increased knowledge around C#). Currently though I am no longer using these mods myself and thus it's rather hard to find motivation.

Sorry about that :(
1stReaper 21 Jun, 2019 @ 2:32pm 
Heyyy there JD,
long time no see :P. hows it going

still not feeling in the mood to add more raider enslaved creatures/mechs and such :)?
im sure people would still think it'd be awesome seeing raider-wolves and such :).

stay cool dude :).

<for the record> :P
ive not come to paster you, just figured i'd drop in a hey there while im redownloading the mods i wanna use, now that im planning on returning to rimworld :)
Jdalt40  [author] 12 Feb, 2019 @ 10:33pm 
Because I don't feel like updating it at the current moment