Space Engineers

Space Engineers

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CHTech AI Turret Coverage Testing System
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
400.496 KB
18 May, 2018 @ 4:56pm
19 May, 2018 @ 2:38pm
4 Change Notes ( view )

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CHTech AI Turret Coverage Testing System

In 4 collections by CTH2004
Helpful Things
13 items
CHTech Industries
59 items
UESC Help Collection
11 items
Clang-Tronics
6 items
Description
A very complicated system for use Only In creative. It uses invulverable blocks (More on that later), and invulnerable decoys, a reactor, a beacon, and some thrusters, to simulate it being a ship. The idea being that you spawn it in, and see how long it takes for it to move (X) Distance. Or How many turrets are fireing.

I made the blocks invulnerable using SE ToolBox[github.com] You should try it to!

Note: You need to change the ownership to another faction (I'd recomend Space Pirates) I made a with these insturctions for this pourpous (Only change decoys if possible)

Note 2: It's desinged for space. However, If it's an atmosphic ship though: Fear Not! This is just for testing AI turret coverage, and that can be done without funcional thrusters!
2 Comments
CTH2004  [author] 19 May, 2018 @ 2:23pm 
Thats Exactlly

What it is!
andymcneil204 19 May, 2018 @ 5:13am 
so its basically an invulnerable target?