Space Engineers

Space Engineers

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CALDARI ROKH (VANILLA)
   
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Type: Blueprint
File Size
Posted
1.732 MB
19 May, 2018 @ 3:22am
1 Change Note ( view )

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CALDARI ROKH (VANILLA)

In 1 collection by terran29
SciFi Builds
4 items
Description
Caldari Navy Battleship ROKH-EVE ONLINE (VANILLA-NO MODS/HEAVY ARMOR/JUMP DRIVES/ALL PIPED UP/GRAV DRIVE)

EVE Online Caldari Navy Rokh)
This ship is set up for survival but it would need to be a Fleet ship as it takes a lot of resources to run it. It has the capacity for 18 crew (has 18 cryo pods with space for a lot more) so could be good for a survival server, all living and running one ship. A lot of parts are for visual effect only and have no actual use-non connected modules/damaged antenna etc. some pop and expolode nicely when hit- however this is combat ready. Some space has been left internally for shield generators, VL weopon systens and small rear bays for either drone countermeasures or mine deployment. Individual blocks are hidden but everything is marked up. Both weopons and engines have self repair which can lag when turned on.

Lenght: 413.5m
Width: 112m
Hight: 72m
Weight: 103,268,208 (dry weight)

Weopons:
24x Rocket Launchers (Forward Battery w/protective covers)
20x2 Rocket Lauchers (Left and Right Rocket Batteries w/protective covers)
51x Gatling Turret
45x Missile Turrets
6x VL Launch Tubes (Space for 2x2x6 system)
2x Rear Launch Space (2x2 exit for countermeasures, mines, drones etc)

Production Facilities:
6x Refineries
14x Assemblers
21x H20 Generators
8x Large Cargo Containers

Survival:
Batteries: 60/15Hrs
Medical Bays: 5
Cargo Containers: 8xLarge; 75x Small
Oxygen Tanks; 32
Cryo Chamber: 18

Internal Security:
Security Office: 1
Holding Cells: 6
internal Turrets; 26

Power/Propulsion:
Reactors: 7 Large
Gravity Drive: 21g Shunt/Break; 18g Ascend/Decend
jump Drives: 19 @ 466km Max Jump

0-60ms; 5Sec w/grav Shunt
360 Roll: 10.4 Sec
360 Loop: 12 Sec w/Grav Ascend
0-Max + Stop: 18Sec W/grav Shunt & Break

This is still being tweaked but I had to remove some of the weopns like the Rail gun, VL Missiles and Mine launcher as the grav drive rips them apart. I will be doing a modded version so this will be the latest Vanilla version.
There is a Main Hangar with 4 pads for drones and a secondary hangar, there is also a supply Hangar accessed on the left side.
There is Access either through the Underside MAIN HANGAR, Left side SUPPLY ACCESS, or Right Side AIRLOCK.
Utilises Whips Automatic LCDs & Floorplan Script is shut down as causes lag
Inspirations Eve Online Rokh
abemooth (made the origional and best Rokh)
Wiki images & Various other image sites
17 Comments
Talos Maltalomar 12 Jun, 2021 @ 7:55am 
The MFing Rokh , Caldari Empire FTW. seriously though nice job
terran29  [author] 19 Mar, 2020 @ 9:50am 
Thanks lobo Gris, I have been planning to- ill try and update it over the next few days
lobo Gris 18 Mar, 2020 @ 1:59pm 
This is one of my favorite ships in the Workshop, :) Any chance you update the modded version? Thanks for sharing this ship, is unstopable!
EzaihSiX 4 Jun, 2019 @ 11:16pm 
D:
terran29  [author] 22 Dec, 2018 @ 6:05am 
I appreciate the feedback and the time you spent blowing it up- glad to hear it stood up pretty well!
i try to build most of my large ships to be usable in survival and so incorporate redundencies where possible but it's always good to hear when it actually has stood up to some decent punishment. Thanks again
Indrasil 21 Dec, 2018 @ 10:15pm 
I've had my pint-sized destroyer face it off in what ended up to be a shred fest with an obvious winner. Then, I fired a few shells at it with my grav cannon. Suffice it to say, it didn't even come close to being worth of a name of Exterminatus. Then, just for shits and giggles, I've filled the Rokh up with what can only be described as a metric fuckton of warheads. After literal couple of minutes of simulation, the - as I assumed - wreckage was flung away at almost 1 km/s. Once I finally catched up with it, the motherfucker had a huge gaping hole accross 1/3 of its spine but was still not cut in half and pretty operational.

You really can't stop the Rokh.
terran29  [author] 15 Dec, 2018 @ 3:26am 
130k version isnt even a full ship- minimum functional version without any additional external rails, lights, armour, hangar doors or internal floors/ doors, lights- basically gutted is 260k- your best option is to try one of the imports on the workshop, see if they are lower pcu but the 130 wont be of any use
Narcotic 13 Dec, 2018 @ 12:28pm 
Even if you post the 130k pcu would be very nice. I think you made a great job on the painting and the cleaning.
terran29  [author] 13 Dec, 2018 @ 11:05am 
Hi Narcotic, im afraid even my oldest file is sitting at 130k PCU- I can only suggest searching Auroch or Rokh on steam for an alternative, there are some good imports but im not sure on pcu size
Narcotic 12 Dec, 2018 @ 1:00pm 
Hello Terran29, I love the work you did with this ship, by any chance do you have a "clean" version that doesnt add all the non armored blocks? I need to have less than 50k PCU. I will greatly appreaciate it.