Pavlov VR

Pavlov VR

Not enough ratings
Wolf3D
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
17.063 MB
22 May, 2018 @ 1:19am
20 May, 2019 @ 10:42pm
7 Change Notes ( view )

Subscribe to download
Wolf3D

Description
The very game that defined a genre has now made its way to Pavlov vr. Play death match in the halls of the Nazi castle that id software brought to life so long ago, and may very well be the reason we have these amazing shooters today.

If you really love the map and want to show your support feel free to hit this link and visit my Patreon page.
https://www.patreon.com/user?u=12097769
14 Comments
Achill3s95  [author] 20 May, 2019 @ 10:45pm 
Should be good to go for the pavlov update.
Leithal--Weapon 11 Jul, 2018 @ 7:53pm 
I'm not sure if you fixed the issue with the doors but whatever it was whether it was time or not didn't have any issues with them today. People still complained about the size but we were definitely enjoying the map. Another shrink down would be great I love the gameplay those doors bring into the map. The other day for example one person only saw 5 people. But that person probably doesn't hunt by sound. Thanks again for working on these old maps just msg me here when you make a change and I'll hop on in I do work at 4am tonight and driving probably all day.
Leithal--Weapon 9 Jul, 2018 @ 10:23pm 
Alright so tested it with a nice group the main issue was how large it still is and some people got stuck only for a few seconds on doors so maybe having the doors once activated stay open for 5 seconds or 3 seconds or something I personally liked how they worked but I'll go with what others said. So if we can bring the size down some more for testing sake. I felt that it was a huge improvement to this map but majority vote was size. Some people wanted to change how it was and make all the different sections just join up in a middle room but I don't know just make it smaller and I'll do another test bring the size down a lot. Thanks bud really nice having people doing all these old maps.
Leithal--Weapon 9 Jul, 2018 @ 9:31pm 
Jumping into it in the next 5 mins or less just woke up from my snooze!
Achill3s95  [author] 9 Jul, 2018 @ 5:58pm 
@Leithal-Weapon Check out the map and tell me what you think.
Leithal--Weapon 9 Jul, 2018 @ 2:58pm 
Some rooms are perfect size like the smaller ones but the big rooms in between areas are too large I'll be home all day today I think so feel free to send me a text and I'll jump on for a test or two or three or four till it is rocking.
Leithal--Weapon 9 Jul, 2018 @ 2:56pm 
Sliding doors that would rock but keep the rooms. Making it smaller would definitely help most people are thinking it is a little too big finding people takes some time. So making it smaller scaling corridors down slightly and rooms down would be a good starting point let me know when you figure it out and I'll jump in and do a test run. Having the wood and blue and the different areas is great just scale in case your were thinking of removing some parts. Thanks good luck bud oh and an in game switch maybe the end of level door if touched to turn on wolf midi music would rock but having music always forced on can be annoying.
Achill3s95  [author] 9 Jul, 2018 @ 12:54pm 
@Leithal--Weapon I was actully planing on adding in the doors to make the map feel less open. do you think that would fix the problem you are having or not? Becuace if not let me know and ill see what I can do to make it smaller but atm the map is a 1to1 of the orignal
Leithal--Weapon 9 Jul, 2018 @ 12:26am 
Do you think you could make this map a little bit tigher de-elongate the hallways a bit and make the room half the size they are right now. It would be much appreciated of you could do that I'm not really feeling up to getting addicted to map making!
Leithal--Weapon 22 Jun, 2018 @ 10:12pm 
I'm already drooling and I have not even tested out the map. Time to get the mop.