Conan Exiles

Conan Exiles

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LorestoneBugFixMay2018
   
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21 May, 2018 @ 9:35pm
14 Jun, 2018 @ 7:06pm
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LorestoneBugFixMay2018

Description
Removes all notes/journal/invalid/unfinished items from the Lemurian Lore and Giant King Lore categories, so those Journey steps can actually be completed.

There are 13 Lemurian Lore obelisks that have been found, only those items now have the Lemurian lore tag and that journey step should now be able to be finished. Aki-San has listed those in the discussion area below.

For the Giant king lore obelisks, I have flagged all the 'found' items and removed the tag from all other items. There are still a few entries which may exist that I haven't found yet which I will list below. Spawning pools sounds like it should be at the spawning pools but I haven't been able to locate it, similar story with Dragonmouth. If anyone does actually find these please let me know and I will re-enable these as part of the completion. Including the first chunk of the sound files for reference to know if you have found one of the 'missing' ones.

Shoutout to Sillybrit on the funcom forums/Reddit for doing most of the legwork with the locations of the obelisks.

This mod changes: Content/Items/LoreObjects/LoreObjectsTable.uasset



Possible unfound Giant King Obelisks. (They have a valid voice over sound file in the editor)
The Pens - The pens are where we keep the beasts that we have trained for the arena...
The Spawning Pools - Your kind call them abominations, slave. But they are our children...
Dragonmouth - Stop bonded one, Proceed no further...




Found Giant King Obelisks: (Names taken from the editor, count 26 )
The Refugee Highway - Slave, know this as the Road of Refuge.
The First Pillar - Behold, bonded one, the very boundaries of civilization.
The Sentinels - Know this slave, that when the kings of lesser races come to pay us homage...
The Aquaduct - Water flows through our city, from untainted sources...
The Summoning Circle - Slave, this is the place of summoning. You are here to maintain...
Sinkhole Entrance - The Arena serves the city as a place of blood sport...
The Observatory - Slave, in the beginning it was thus - the blackness...
The Arena - Behold the sands of the arena, Bonded one...
The Gallery - Here in the gallery, you are required to serve...
Sealing the Borders - Slave, War-maker Kl?l has ordered the sealing
The Gladiator Conscription - Slave, by order of the War-maker, the gladiator arena...
The Shattering Plains - Slaves, the warmaker is issuing this decree...
The Northern City - The warmaker would like to make it clear that no congress...
Northern Aquaduct - There was a time bonded one when our people were linked...
Aviary - Slave, if you have been chosen to work the aviary...
Black Pyramid - Bonded one, this is the spiritual heart of our city...
Slave Pits - Here is the place that has been set aside for your people...
Unnamed City - You have come as bidden to the heart of our empire...
The Dregs Tablet - Untranslated speech
Circle of Swords - This bonded one is the circle of swords ...
The Great Dam - Behold slave, the lake that feeds our city...
The Disjunction - North of here bonded one is a valley...
Mounds of the Dead - Bonded one, you have come the farmlands...
The Road Home - Hold bonded one, for you this path leads only to trouble...
Sandswept Ruins - This temple serves as the home of the scourgestone...
Ruins of Xullan - Across this bridge stands Xullan...
Popular Discussions View All (1)
10
21 Jun, 2018 @ 9:30am
Locations for Teleport
Aki-San
38 Comments
Beilo 10 Dec, 2018 @ 9:01am 
Mod installed (on our Server and my game), revisited a Lorestone but nothing happend. Do i have do revisit all of them?
Eternie 15 Oct, 2018 @ 12:53am 
Yep this mod was essential in an earlier patch thanks for this mod. Solved the issues for me back then. Rated and favourited
OMGSplat  [author] 14 Oct, 2018 @ 9:15pm 
Looks like this may have been patched properly in a recent patch, mod may not be needed anymore. I haven't tested it yet but I was looking throught the game tables and noticed the LoreObjectsTable was 'fixed'. Going to leave this up as the posts have the locations of the stones for those that need them.
LuckyDog 19 Sep, 2018 @ 7:52am 
:ontoagoodthing: Nice workaround for borked journey step :wa: Cheers
(I'd found all 13 Lemurian Lorestones and was going nutz to clear that 'step' before I realized it wasn't ME -> but Funcom that was at fault :lol: As soon as I installed your nice Mod and revisited a nearby Lorestone - BINGO). Good Job
Kai-chan 18 Sep, 2018 @ 1:39pm 
THX that worked
OMGSplat  [author] 17 Sep, 2018 @ 6:47pm 
Journey step, not achievement...
OMGSplat  [author] 17 Sep, 2018 @ 6:45pm 
@RedWolf69: Make sure you are subscribed, start the game and at the main menu click on Mods, select any mods you want to enable from the Available mods box and click the > button to move them to the selected mod box, click back, it will probably say you need to restart the game. Restart, load into the game and find a lore stone to click on. As long as you have them all the appropriate achievement will trigger. That should be it.
RedWolf69 17 Sep, 2018 @ 4:29pm 
I'm somewhat of noob at this. How do I download/install the bug fix? What's the procedure? I don't see any files to download. There's a thing in my Workshop now that I subscribed, but what do I have to do? I've hit all thirteen stones, some of them several times and nothing happens.
Whiteshark 18 Aug, 2018 @ 9:08am 
list of journey steps ==>> /Game/Systems/Progression/DT_ExilesJourney.DT_ExilesJourney
Whiteshark 18 Aug, 2018 @ 9:07am 
found a backdoor to any journey step.
for the giant King Lorestone who isnt completing add "DiscoverAllGiantKingObelisks" to any AllMapMarkers mod table . like this :
"ExilesJourneyEvent": "DiscoverAllGiantKingObelisks". only once like on the dregs orso.