Arma 3
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Breaking Point Premoded Classes
   
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Data Type: Mod
Mod Type: Weapon
File Size
Posted
Updated
29.186 KB
22 May, 2018 @ 6:28am
22 May, 2018 @ 9:12am
4 Change Notes ( view )

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Breaking Point Premoded Classes

Description
Premoded classes for Breaking Point weapons.

Inside of addon folder, there is list of available classes you can use.
Works with Ravage modules.

In Eden editor place this code:
this addWeapon "className";
or this
this addWeaponCargo ["className", 1];
in init of unit.

Obviously you need Breaking Weapon mod

Credits to: Ivan Ivanovitch Ivanovsky (guy who provided me code)

4 Comments
Hans(z)  [author] 1 Feb, 2019 @ 9:16am 
Hi, this mod is only weapons.
My english is not very good so I'll try to explain its function.
All vanila guns have combinations of attachements where you simply write "rifle_ACOG_supp" and it gives you that exact rifle with ACOG optics and suppressor and you don't need to customize every unit when you create your mission. But 3rd party mods usually don't have these additional classes, so I made some most used combination from BP weapons mod.
[UC] JACK SEVERITY 1 Feb, 2019 @ 6:27am 
is this just weapons or cloths 2? thanks
Hans(z)  [author] 22 May, 2018 @ 9:14am 
update, now it works
Hans(z)  [author] 22 May, 2018 @ 8:34am 
Wait guys I need to find typo error