Surviving Mars

Surviving Mars

This item is incompatible with Surviving Mars. Please see the instructions page for reasons why this item might not work within Surviving Mars.
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Universal Enhanced Factories
   
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File Size
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447.711 KB
23 May, 2018 @ 4:01pm
4 Sep, 2018 @ 2:03pm
4 Change Notes ( view )

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Universal Enhanced Factories

Description
Currently Outdated

This mod will NOT work without SSC Buildings Menu.

The buildings from this pack can be found in "SSC Buildings" menu button.

3 Unique factory buildings, all info below.

Works in current save games.

Patch notes:
- Changed the researches required for the upgrades.

Researches required for each upgrade:
Fueled Extractors (Robotics) - Unlocks Production Override upgrade.
Factory AI (Robotics) - Unlocks Magnetic Cranes upgrade.
Farm Automation (Biotech) - Unlocks Factory Automation upgrade.

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Make sure to check out SSC Mods Collection for more of our mods!

Content:

• Basic Resources Factory (exclusive color & exclusive icon)
- Construction: 60 concrete, 15 metals, 8 polymers, 30 electronics, 40 machine parts.
- Maintenance: 1 machine part.
- Resource consumption: 3 polymers.
- Resource production: (Daily) 10 food, 10 fuel.
- Max workplaces: 60 (20 per shift) [Botanists]
- Upgrade 1: Production Override, +30% Production as long as the building is supplied with Concrete. If not supplied with this, the building will continue to operate but will lose the bonus. [15 electronics, 10 machine parts]
- Upgrade 2: Factory Automation, Workers are replaced by robots and this building now operates at 100 Performance. [5 metals, 20 electronics, 5 machine parts]
- Upgrade 3: Magnetic Cranes, +75% production +30% power consumption [5 metals, 15 electronics, 15 machine parts]
- Can be placed inside or outside dome.

• Advanced Resources Factory (exclusive color & exclusive icon)
- Construction: 80 concrete, 20 metals, 15 polymers, 60 electronics, 15 machine parts.
- Maintenance: 1 machine part.
- Resource consumption: 4 metals.
- Resource production: (Daily) 10 machine parts, 10 electronics, 10 polymers.
- Max workplaces: 60 (20 per shift) [Engineers]
- Upgrade 1: Production Override, +30% Production as long as the building is supplied with Concrete. If not supplied with this, the building will continue to operate but will lose the bonus. [15 electronics, 10 machine parts]
- Upgrade 2: Factory Automation, Workers are replaced by robots and this building now operates at 100 Performance. [5 metals, 20 electronics, 5 machine parts]
- Upgrade 3: Magnetic Cranes, +75% production +30% power consumption [5 metals, 15 electronics, 15 machine parts]
- Can be placed inside or outside dome.

• Other Resources Factory (exclusive color & exclusive icon)
- Construction: 50 concrete, 20 metals, 10 polymers, 100 electronics, 20 machine parts.
- Maintenance: 1 machine part.
- Resource consumption: 5 fuel.
- Resource production: (daily) 10 concrete, 10 metals, 10 rare metals.
- Max workplaces: 60 (20 per shift) [Geologists]
- Upgrade 1: Production Override, +30% Production as long as the building is supplied with Concrete. If not supplied with this, the building will continue to operate but will lose the bonus. [15 electronics, 10 machine parts]
- Upgrade 2: Factory Automation, Workers are replaced by robots and this building now operates at 100 Performance. [5 metals, 20 electronics, 5 machine parts]
- Upgrade 3: Magnetic Cranes, +75% production +30% power consumption [5 metals, 15 electronics, 15 machine parts]
- Can be placed inside or outside dome.