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Currently making a mission, but having an issue where if a round is fired, it creates a vehicle on the round mid-air.
While this allows CIWS to target the rounds, it also means it causes triggers to fire, because it counts as X side present.
An old mission maker informed me that there's a function in ITC which allows you to disable it creating a vehicle on fired, but he doesn't have a clue anymore as this was many many years ago and no longer plays.
If any of the devs could respond.
I've checked your wiki, I tried to join the discord, and even browsed the func viewer.
There is an ACE compatibility mod for RHS USAF which would be better placed to add / maintain that compatibility given it is an ACE3 feature.