Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=262055926
take a look :)
Took quite some thinking and timing to get it all to work properly with just PeTI and BEEMOD...
did you at least play one ball? if the lasers are disabled the ball needs to hit the button on the left activating a system taking the ball behind the field to a button on the right. this activates the lasers again and a new ball. if the first ball is in place and the lasers are off the horizontal button on the right opens the exit :)
those mechanisms took me hours to figure out and get it working just right. you should noclip to it, it's a lot of lasers cubes and funnels. the lasers in the field that need to be disabled are actually part of the mechanism :)
I drop a link to my Pinball 4 Turrets map in case someone want to play more ;)