Portal 2

Portal 2

37 ratings
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Description
A pinball map built with just the puzzlemaker and the BEE, which was intended to be coop but my flipper system doesn't work in coop mode for some reason.
It works like a real pinball machine using panels as flippers. Panels move with a slight delay so these flippers do as well, this means you have to push the button a little bit earlier which you get used to easely.
The panels have been modified by TeamSpen210 to stop the ball from fizzling on them.
Many thanks for that :)

Have fun :)

Update : -fixed bug, when the first ball was respawned with the pedestal button while the 2nd ball is in the field it became unsolvable.
modified the hidden mechanism to prevent respawning it while playing the 2nd ball.
- modified the hidden system so the lasers reset when the 2nd ball is launched (makes the 2nd ball usefull).
11 Comments
Petutski 25 Jul, 2020 @ 7:25am 
ok
TG 25 Nov, 2015 @ 5:55am 
Very good pinball!
SteppingTrack 21 May, 2014 @ 5:27am 
nintendo.erk  [author] 20 May, 2014 @ 9:30am 
Thanks :)
Took quite some thinking and timing to get it all to work properly with just PeTI and BEEMOD...
SteppingTrack 20 May, 2014 @ 7:43am 
genius ^^
Prototype 9 May, 2013 @ 2:32pm 
Yes, I managed to get one ball in the reciever. You really should try hammer :) it's very easy to make logic.
nintendo.erk  [author] 9 May, 2013 @ 2:03pm 
thanks, it's just random luck with this one. one time i solve i in no time and an other time it takes like forever.
did you at least play one ball? if the lasers are disabled the ball needs to hit the button on the left activating a system taking the ball behind the field to a button on the right. this activates the lasers again and a new ball. if the first ball is in place and the lasers are off the horizontal button on the right opens the exit :)
those mechanisms took me hours to figure out and get it working just right. you should noclip to it, it's a lot of lasers cubes and funnels. the lasers in the field that need to be disabled are actually part of the mechanism :)
Prototype 9 May, 2013 @ 3:38am 
Very nice use of mechanisms, I got tired of it after a while (the ball always seems to follow a similar path and it was taking forever to hit the lasers) but well done on the design.
nintendo.erk  [author] 30 Apr, 2013 @ 6:25am 
thanks a lot :)
Geneosis 30 Apr, 2013 @ 6:06am 
Really nice pinball ^^ And those pannels that wont fizzle balls are really helpful :p
I drop a link to my Pinball 4 Turrets map in case someone want to play more ;)