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!Patch: CGM Buildings - APSR: Anomalies
   
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27 May, 2018 @ 3:32am
31 Jul, 2018 @ 10:16am
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!Patch: CGM Buildings - APSR: Anomalies

In 1 collection by Gratak
CGM Build Upgraded Compatibility Patches
23 items
Description
11 Comments
Gratak  [author] 31 Jul, 2018 @ 10:17am 
Should be fixed now.
Dimuch62 [RUS] 31 Jul, 2018 @ 2:15am 
This is not true. The lowest level of the building is x100. I can contact on you in discord if your nickname is the same, or contact me, my nickname is almost the same as in the steam - Dimuch62
Gratak  [author] 30 Jul, 2018 @ 8:52am 
Could you give me a savegame? possibily on our discord? I'm unable to test stuff since I'm unable to even build a single one of your buildings (they all have some planet modifer restriction, right?).

I don't see what you mean by x101 missing. "apsr11101" and others are certainly there. There is no "direct_build" of those, but that is just because they are the lowest constructable tier.
Dimuch62 [RUS] 30 Jul, 2018 @ 8:28am 
No, the buildings were from the very beginning. I noticed that there are no buildings with the identifier x101 in the patch - perhaps the reason in this
Gratak  [author] 29 Jul, 2018 @ 2:00pm 
The patch is script created like all the other ones and the other ones work. Did you recently add those buildings that now miss the upgrade with my comp patch? If so, i would have to update the comp patch to fix that.
Dimuch62 [RUS] 29 Jul, 2018 @ 11:21am 
Possible, you are wrong to see the order of improving buildings in fashion:
x100 - building "zero" level, giving 0.001 resources (ruins, etc.);
х101 - a building of the first level;
х102 - a building of the second level;
and so on.
Dimuch62 [RUS] 29 Jul, 2018 @ 11:03am 
Dear author! People complain that when using this compatibility patch, all compatibility is lost and the building can not be improved. Without this modification, everything works. Please correct this, or if everything works without a patch - remove this patch.
GreatDevourer69 19 Jul, 2018 @ 11:27am 
Oddly enough, because of CGM buildings (it may be another compat patch?) the Planetary Processor you get is not the right planetary processor to upgrade the Abyss
Knights of the Square Pixel 4 Jun, 2018 @ 5:57pm 
I didn't have the option for the Higher Fleet Intendant Service, so not at the time. I removed this mod and the upgrades were available.
Gratak  [author] 3 Jun, 2018 @ 9:56am 
You also cannot build "Higher fleet intendant service"? The lower levels are only available if you cannot build the higher tiers.