Opus Magnum

Opus Magnum

Not enough ratings
Constructing the Transmutation Engine
   
Award
Favorite
Favorited
Unfavorite
Description
In this collection of Opus Magnum puzzles, adept alchemists will be tasked with using the transmutation engine to... create a transmutation engine! This collection includes puzzles where alchemists will use common reagents to create arms, tracks, instructions, glyphs, and more. By misotanni.
Items (27)
FIXED SINGLE ARM
Created by 89o
Build the transmutation engine from scratch! Your first task will be to create single fixed-length arms using some iron and hematite. By misotanni....
PISTON ARM
Created by 89o
The next step in constructing the transmutation engine will be to upgrade those fixed-length arms to piston arms using quicksilver. By misotanni....
FIXED DOUBLE ARM
Created by 89o
In your next step to creating the transmutation engine, create fixed-length double arms out of single arms. By misotanni....
FIXED TRIPLE ARM
Created by 89o
Analogically to the task for the Double Arm, in this task you are given single arms as reagents and must use them to construct triple arms of different lengths. By misotanni....
FIXED SEXTUPLE ARM
Created by 89o
In the final task from the series of arms, you will create a fixed-length sextuple (6-sided) arm. For your convenience you will be using pre-disassembled arm parts as your reagents: arm bases (iron atoms) and different lengths of isolated grippers. Do not ...
ARM TRACKS
Created by 89o
The next step towards the Transmutation Engine will be creating tracks out of tristabilized salt for the arms to move along. Create 'neutral' pieces, 'plus' pieces, and 'minus' pieces, to be able to guide your arms around. By misotanni....
GRAB/DROP INSTRUCTIONS
Created by 89o
The next part of the construction of a Transmutation Engine requires you to create some instructions to start programming your arms. Start with a Grab instruction (gold) and a Drop instruction (salt) made out of hyperreactive hematite. By misotanni....
ROTATE INSTRUCTIONS
Created by 89o
Next up, create some Rotate instructions to get those arms spinning. Use distilled alcohol to create a Rotate Clockwise (Fire) instruction and a Rotate Counterclockwise (Water) instruction. By misotanni....
PISTON INSTRUCTIONS
Created by 89o
The next step is to start making use of your Piston Arms you created by projecting regular fixed-length arms. Use bireactive lead to create some piston instructions. Create an Extend (Iron) and Retract (Copper) instruction. By misotanni....
PIVOT INSTRUCTIONS
Created by 89o
Next, your task will be to create pivot instructions, so your arms can rotate whatever they are holding, as opposed to the arms themselves rotating. Use alcohol again, in conjunction with Van Berlo's wheel. Create a Pivot Clockwise (Air) and a Pivot Counte...
TRACK INSTRUCTIONS
Created by 89o
At this point, it's time to put your tracks to good use. Use hexstabilized salt to create some instructions so that your arms can get moving along those track pieces you assembled from tristabilized salt before. Create Track Plus (Vitae) and Track Minus (M...
RESET INSTRUCTION
Created by 89o
To make your programs more efficient, further instructions have been invented for use with the transmutation engine as programming shortcuts. One of them is the reset instruction (Silver), which makes an arm drop any held atoms and return to its initial po...
REPEAT INSTRUCTION
Created by 89o
The repeat instruction (Lead), just like the reset instruction, is a useful tool for programming optimization. It allows alchemical engineers to contract large, repeating blocks of instructions into a single repeating pattern. Create this instruction using...
TIMEOUT INSTRUCTION
Created by 89o
The final, extremely useful instruction required to make your transmutation engine alchemically complete is the timeout instruction, also known as the period override instruction (Quicksilver). It will extend the periods of all components in a single trans...
GLYPH OF BONDING
Created by 89o
Having completed the mechanical components and the instructions of the transmutation engine, it is time to move on to creating glyphs. You will start with the glyphs of transfiguration, of which the first one will be the glyph of bonding, created from reac...
GLYPH OF MULTI-BONDING
Created by 89o
As the next part of your initiation into glyph-working, you will create the glyph of multi-bonding using a simple glyph of bonding. By misotanni....
GLYPH OF TRIPLEX-BONDING
Created by 89o
The next step in creating the glyphs for your transmutation engine is to design a glyph of triplex-bonding. Create one out of elemental fire. By misotanni....
GLYPH OF UNBONDING
Created by 89o
Another glyph of transfiguration crucial to the operation of the transmutation engine is the glyph of unbonding. Unlike the glyph of bonding, created using strongly lubricating tin, the glyph of unbonding is made out of the finest gold. This is specificall...
GLYPH OF DISPOSAL
Created by 89o
The final glyph of transfiguration that is necessary to prevent overload of certain types of atoms is the glyph of disposal. Construct it using a fixed double length 2 arm as your reagent. By misotanni....
GLYPH OF CALCIFICATION
Created by 89o
The glyph of calcification is the first glyph from the family of glyphs of transmutation that you will be creating in your quest to build the transmutation engine. Unlike glyphs of transfiguration, which change physical properties but retain chemical ident...
GLYPH OF DUPLICATION
Created by 89o
The next glyph of transmutation required for your transmutation engine is the one that negates the process of calcification. The glyph of duplication will turn salt into one of the four cardinal elements. Which one it will be is determined by the template ...
GLYPH OF ANIMISMUS
Created by 89o
Now, creating glyphs of transmutation is not as simple as creating glyphs of transfiguration. Start by using elemental salt to create a glyph of animismus. By misotanni....
GLYPH OF PROJECTION
Created by 89o
Another glyph of transmutation we will be researching in our quest to build the transmutation engine is the glyph of projection. Identical in its construction to the molecule known as reactive lead, the glyph of projection is made out of one piece elementa...
GLYPH OF PURIFICATION
Created by 89o
At long last comes the Glyph of Purification, with the power to transmute two atoms of a single metal into one atom of the next higher-ranked metal. Create this glyph using elemental lead. By misotanni....
GLYPH OF UNIFICATION
Created by 89o
The next level of the transmutation engine requires you to handle quintessence. Use elemental salt and Van Berlo's wheel to create a glyph of unification and start mass production of quintessence. By misotanni....
GLYPH OF DISPERSION
Created by 89o
As much as unification is an important part of the opus magnum, dispersion is required for a transmutation engine to be alchemically complete. Therefore, you shall create the glyph of dispersion out of elemental salt. By misotanni....
GLYPH OF EQUILIBRIUM
Created by 89o
The glyph of equilibrium, since its invention in Year 643 of the Imperial Era, has been named 'the most useless glyph' by many adept alchemists, who claim never to use it in their transmutation engine designs. Others claim that it is useful as a marker use...