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I'll try to get the Argentavis done for my next workshop build in that case - though like you (and probably everyone come to that), I get distracted by other games. Right now It's Dwarf Fortress (yes, I know, I'm a masochist!)
I always come back to SE between distractions though. Can't see myself ever getting bored of designing spaceships!
I meant to get the AI version of the cargoship mod up a long time ago but got distracted (Battletech).
But now i know what to call it, (EMGC "EVIL" Advanced Cargoships)
Thanks man! Glad you like!
Also, try it in a brand new world if you haven't already. Could be you have a bug "baked" into your save game.
And make sure you're not running any other mods that affect cargo ships.
Hope you get it working anyhow.
The Idle Movement setting was introduced to improve frame-rates & sim speeds on lower end machines - that's all it does... that & maybe saves you a tiny bit of power.
The only reasons they'd fail to fire on you are...
-Ship is not powered.
-Turret is powered down.
-Turret is not set to fire at that type of target.
-Out of Ammo.
-Target is obscured / out of range.
-Turret is damaged.
-A bug in the game.
-A coding error in the mod.
Like I said though, it's Glenn that you really need to talk to. The mod isn't mine - if there's a problem with it there's nothing I can do short of making a whole new mod.