Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[GS] Selim I - Ottomans - Port Lime
   
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Type: Mod
Mod: AI, Gameplay
File Size
Posted
Updated
53.700 MB
1 Jun, 2018 @ 1:50pm
20 Apr, 2019 @ 2:59pm
6 Change Notes ( view )
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[GS] Selim I - Ottomans - Port Lime

In 1 collection by Captain Lime
Port Lime Civilization VI Mods
26 items
Description
Adds the Selim I as an alternate leader to the Ottomans! This is rather embarassing but I don't actually have any Turkish puns. It's some Istanbullshit, if you excuse the turk of phrase.

Selim I

LUA: Treasures of Cairo - Capturing an original Capital grants a sum of gold, increasing based on the global era. Unlocks the Humbaraci unique unit.

LUU: Humbaraci - Replaces the Field Cannon. Heals per turn when within range of a Great General. Adjacent melee units gain a +5 combat bonus against damaged enemies. Is affected by Ottoman Siege Unit bonuses

Requires Civilization VI: Gathering Storm. This mod supports YNAEMP. Also compatible with Moar Units, Tomatekh's Historical Religions, and various other mods.

Many thanks go to Enigma, Leugi, JFD, ChimpanG, DarthKyofu, Walter, and many other people who helped me create and fix this mod! I hope you all enjoy it, and you should all try out their mods as well. And many thanks go to Selim, who never let anyone stand in his way.
59 Comments
EL ESPECTRO 4 May, 2022 @ 5:13am 
How can I choose the Selim I. when I create a single player game? I can't see the emperor altough I add this package. I would be happy if you help me.
Captain Lime  [author] 21 Oct, 2019 @ 11:34am 
It scales by era. That's basically it.
Womper 20 Oct, 2019 @ 7:19pm 
Could you explain the mechanics of the gold gain? How much does it give?
mahmoudoabuhashem 5 Oct, 2019 @ 7:53am 
Do bayazid the first (ottoman empire)
or add a timurid empire
Mohammed6344 1 Jul, 2019 @ 8:05am 
thank you
Captain Lime  [author] 30 Jun, 2019 @ 8:35am 
Maybe during a halloween
Mohammed6344 30 Jun, 2019 @ 2:04am 
will abdulhamid ii be an opition?
Captain Lime  [author] 29 Jun, 2019 @ 9:05am 
Short answer: No.

Long answer: I've got some concerns about Firaxis making Mehmed II for themselves, but mostly I find myself looking at other sultans. Other modders may have interest in Mehmed II, he's the second most well-known Ottoman Sultan behind Suleiman. But I like looking at those like Avci Mehmet, Orhan Bey, Mehmet Koprulu, Turhan Sultan, Ahmet I, Ahmet III, and Mahmud II - the lesser known leaders who had incredible impact on Ottoman history.
Mohammed6344 29 Jun, 2019 @ 2:10am 
can you make fatih mehmed ii?
Captain Lime  [author] 1 Apr, 2019 @ 3:02pm 
Yes, when I get it to work.

Also, note to everyone even though it's unlikely you will read this:

SUBMITTING THE CRASH REPORT AND/OR COPYING THE ERROR CODE HERE DOES NOT DO ANYTHING, NOR HELP. If the Crash Reports go anywhere, it's to Firaxis and not me. The Error code that the game spits out simply says "Hey! A mod's not working!" To actually help me fix the mod, you need to get the database and lua logs.

You can get those logs from (probably) this:

1. Look in My Games, or wherever Civilization VI leaves its save games.
2. In that file, check the Civilization VI folder.
3. Find the Logs folder and open that up.
4. Upload the files listed "Database" and "Lua" to pastebin and post the link to the relevant mod.