Audiosurf 2

Audiosurf 2

69 ratings
Vib-Ribbon
   
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Tags: mod
File Size
Posted
Updated
2.500 MB
4 Jun, 2018 @ 2:48pm
24 Feb, 2022 @ 10:28am
5 Change Notes ( view )

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Vib-Ribbon

Description
4-button gameplay straight out of 1999, featuring the cutest vector-rabbit in video game history.

Does not include all features from the original game, as that would require a massive amount of work, but I think it's good enough.
Popular Discussions View All (1)
1
7 Sep, 2024 @ 10:46am
.
shiroecho
39 Comments
Tumby  [author] 23 Jul @ 12:38pm 
@Sir Pickles I don't what new possibilities the 2022 update brought, but at least back when I made this, controller support was simply impossible. Absolutely no way for the script to detect game pad inputs. You will need to use JoyToKey instead.
Sir Pickles 22 Jul @ 3:18am 
No controller support?
AceFuzzLord 2 Nov, 2024 @ 5:42pm 
Just the other day I was talking about a modern Vib-Ribbon remake/remaster. Then someone points out Audiosurf. Few days later I cave and buy it. Same day I find a Vib-Ribbon mod. If this isn't a sign, I don't know what is!
Studens Ludens #GameStudies 22 Nov, 2023 @ 12:32pm 
wow someone acually came up with this. kudos to you
I STAPLE TAPEWORMS ON MY 5 Jul, 2023 @ 6:07pm 
wtf
Saoloto[ラブライバー] 10 Apr, 2022 @ 7:24am 
Very awesome.
But the gameplay speed is too fast and my eyes get tired
Sphyrwa 24 Feb, 2022 @ 12:00pm 
Yeah, this is a lot more comfortable to play now. Now to just get used to the speed. Thanks a lot for the changes! :)
Tumby  [author] 24 Feb, 2022 @ 10:34am 
I think I updated it with arrow key support. I haven't worked with Audiosurf 2 in almost 4 years, so please let me know if it works or not.
BTW pressing left or right will move vibri along her left and right. It would take a stupid amount of work to get rid of this because this game's coding is abysmal.
In practice this movement doesn't seem to matter much.
Tumby  [author] 23 Feb, 2022 @ 8:06am 
I will do something tomorrow or so.
Sphyrwa 23 Feb, 2022 @ 5:29am 
Any combination would work really, as just keys close by are needed. The PS1 gamepad has the advantage of having a shape that allows for buttons to be far away, while on keyboard the keys should be closer together due to how hands rest on it.