Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This makes the mesh get overwritten and use a texture that isn't made for that UV map. The helmet looks very bad if you use both at the same time and breaks both mods.
There is a full armour set i've released if thats what you're after. Will be updated soon with much more realistic texturing too.
Thank you.
Thank you, yeah I mean the single planes were just a template as it was just an educational purpose to make it so I could work out the workflow from Maya>Blender>FCS. Remaking the entire thing with a full set of heavy armour when I get the time, thought i'd finish the medium armour set first then see what changes need to be made after.