Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes, subbuilding name is an original problem. It is basic issue when you use subbuildings like this. The game cannot understand that your building is a single/hole building. It thinks it is two.
The other problem "origin from the same root". Game thinks it is two building (and from some aspects it is true), so when you place it you activate the hole building. This mean the other half (without road connect) is generate garbage too.
It may be that your problem is that (like the original Double Track Cargo Station), the two sides of this asset can *accept* cargo only on the set of tracks closest to their roads, while both sets of tracks (for each side) can spawn trains.
Good question. Maybe it's time to play again this game and check it. I can't say it's a promise, but i will try.