The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Seed Planter
   
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16 Jun, 2018 @ 1:46pm
6 Jul, 2018 @ 3:49pm
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Seed Planter

Description
Ever wanted to save a seed to share later, but lost it because you forgot to write it down? Do you wish you could go back and replay your best runs? Want to keep track of which runs had the craziest items?

If so, then this mod is for you! Seed Planter is an automatic seed log generator. It tracks the character you were playing, the seed, the game mode, the most interesting items you had, and even what transformations you got. It even supports custom characters like Mei and Samael!

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To view the log, first navigate to the folder containing Isaac Afterbirth+ mods. The locations are different depending on your operating system:

On Windows: Documents/My Games/Binding of Isaac Afterbirth+ Mods/Seed Mod

On Linux: ~/.local/share/binding of isaac afterbirth+ mods/Seed Mod

On Mac: ~/Library/Application Support/Binding of Isaac Afterbirth+ Mods/Seed Mod

Open the folder and find the "save[number].dat" file inside. This could be save1.dat, save2.dat, or save3.dat, depending on which save slot(s) you use. From there, open your save.dat file with a text viewer/editor like Notepad or TextEdit.

Here's a link to an image album with the step-by-step process.[imgur.com]

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Feel free to send questions, bug reports, feature requests and constructive criticism to my reddit account /u/meirathetiefling, or to make posts on the Workshop page.

Here's a link to my Github page as well[github.com], if you want to submit issues or pull requests, or just review the source code.

Enjoy!
27 Comments
inconn 3 Jul @ 6:00am 
So this only works for the runs you have AFTER subscribing to the mod?
Pseudogenesis  [author] 31 May, 2021 @ 1:20am 
I plan to update the main post with these instructions, and to add a few new features to bring it up to speed for Repentance (Supporting tainted characters, quality-based item logging, etc).

Note that because this is a brand new save.dat, it will not include the seeds from your pre-Repentance seed log. The OG log should still be located in its original directory. If for some reason you care about keeping seeds from AB+, then back up the old log, or paste it to the bottom of the Repentance log.

We're back in business, lads. Happy seed planting :)
Pseudogenesis  [author] 31 May, 2021 @ 1:04am 
Great news! Turns out Seed Planter has worked with Repentance all along! They changed the location of the save#.dat files, which was why I thought it wasn't working. Took me way too long to figure that out.

By default (if installed on the C drive) your save1.dat file should be located in:
C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth\data\seed planter
Pseudogenesis  [author] 29 May, 2021 @ 6:33pm 
@Birb Hed I think Repentance broke it :(

I've been busy with work, but I'll look into fixing it over the long weekend.
jimmenycrickets 28 May, 2021 @ 10:02pm 
does this work for repentance?
Pseudogenesis  [author] 6 Jul, 2018 @ 5:43pm 
Update 1.7's out! The main change here is that the defunct "Date" has been replaced with "Length". It's not quite as useful, but hopefully it'll help you identify which run is which.

In addition, I finished refactoring the code. The program is now FAR more organized than it was in 1.0, so any feature updates should be relatively painless.

Speaking of which, ideas for new feature suggestions are always appreciated. This is the last major update I've planned for the program, though I have been toying with the idea of adding tracking support for custom items and stages. I don't know if I'll ever get around to that, but it's on the table.

Until next time!
Foxish 2 Jul, 2018 @ 5:35pm 
very nice :B1:
Pseudogenesis  [author] 24 Jun, 2018 @ 3:01am 
Update 1.5 is live! The biggest new feature is vastly improved performance: The mod now operates near instantaneously even with over 40,000 seeds in the log!

I also cleaned up the log page a bit and made a lot of under-the-hood improvements that should make it easier for me to update in the future. This update should be backwards compatible with your old logs, so you don't have to do anything different. I did change a LOT in this version, so please feel free let me know if you experience any bugs.

On a sadder note, it looks like I'll have to be retiring the date/time functionality. I looked really hard for a solution but as of now, the API just doesn't allow for it. I do plan on replacing it with something a little useful though. Maybe I can even implement a way for advanced users to reactivate the date tracking themselves. We'll see ;)

Stay tuned for more updates!
Pseudogenesis  [author] 22 Jun, 2018 @ 1:07am 
I just learned that a function that I thought was available for ordinary users isn't, and it was only working for me because I had the "--luadebug" launch option set. BIG whoops.

As a consequence, nobody's logs have been working properly. I'm sorry for any inconvenience this might've caused. I just pushed an update that temporarily disables date/time, which should let the mod start working for now. I may have to disable that functionality permanently, if I can't find a way to implement it without the 'os' library.
DrinkSomeMilk (DSM) 21 Jun, 2018 @ 8:26pm 
Awesome man. I hope it turns out well for you in the end.