Garry's Mod

Garry's Mod

26 ratings
zs_Pray_v1
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
1.718 MB
16 Jun, 2018 @ 10:06pm
1 Change Note ( view )

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zs_Pray_v1

Description

Hello, yes another one of those zs maps. I have some sorta zs mapping disorder. Anyways here's a map based around the coastline of Highway 17, a church for the local previous citizens of the area has been run out and left to the rebels years later as another checkpoint for weaponry and refuge from the Combine control. The problem is the rebels began to have a huge problem with the undead in the area and abandoned their gear for survival. Turns out Headcrab canisters landed nearby and turned some of the locals into pure human killing machines (Zombies). Of course that's not a problem for your group of men sent out by Odessa Cubbage working to secure the area and remove all possible undead lifeforms. This mission may be difficult but it will hopefully gain back the lost checkpoint and weaponry for the Rebels. If you can survive the hordes of zombies.

If you enjoyed the map and possibly use if for your server, leave a comment or thumbs up.

This map includes:
-Better lighting compared to previous maps. (Dark and light spots)
-An aligned skybox that perfectly fits.
-Secrets. (2)
-A good number of props for different cading strategies.
-Extra equipment for better preparations against in-coming zombie hordes.
-3 entrances. (1 tower for fast zombies when unlocked and 2 for normal ground zombies)
-A fog to make visibility a little harder.
-Smoothly clipped stairs for less bumpy rides.
-Some walls are clipped to make running along walls smooth as well. (To prevent getting stuck.)
-An outhouse. (Just incase)
-A lot of graves. (What'd you expect)
-Water. (It's a coast I know what a surprise. Just do me a favor and don't jump in it please)
-Ladders (For climbing :O )

Bugs I'll try to fix:
+the round roof outside the large window is buggy when walking on and could get you stuck.
+Some displacements have splits allowing to look through the ground.
+lighting on graves are significantly dark compared to other parts of the map.
+some decals/overlays may be buggy at certain points.

If you notice any other problems let me know, other than that enjoy.

P.S. - some parts of the map may look different from the photos because I edited it after taking the screenshots with some additions. Notably driftwood on the shores and the basement room having a light and larger size with props and equipment.
2 Comments
Grain Sauber 21 Jun, 2018 @ 11:30pm 
i have a player model disorder
до первой смерти 19 Jun, 2018 @ 10:29am 
nice
nice