Garry's Mod

Garry's Mod

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gm_tokyo_v3_v2 AI Nodegraph (Updated)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
3.787 KB
18 Jun, 2018 @ 12:23am
12 Jan, 2020 @ 6:58pm
2 Change Notes ( view )

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gm_tokyo_v3_v2 AI Nodegraph (Updated)

In 1 collection by AngelFragrance
Meus addons
234 items
Description
( UPDATED 2020/01/12 - 23:58 [UTC -3:00] ) Remade Nodegraph for gm_tokyo_v3 (2019).
*FIXED DESCRIPTION*

My 5th AI Nodegraph and i'm still working with my impressive professional AI Noder job (i literally do, and i don't even know how i'm so good with this...).
Now i have noded gm_tokyo_v3 by pure boredom and because some people were looking for this, so here it is, enjoy it.
Fully ground noded only inside the trigger locks. (Air Nodes are totally senseless for this map, so i'm never adding it).
Uh, and i have spent a like 3 hours on this map (4:31AM right now), so please, thumbs up.

What's the use of this?
With the AI Nodegraph, it is possible for NPCs/SNPCs to interact with the map. NOT NEXTBOTS.
If you want Nextbots to wander in the map, go to console and type "nav_generate", then wait... and the map will restart... Now enjoy your AI Noded and Nav meshed map.




This nodegraph was made to be used in order with this map (You need to subscribe this map): https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1588025059
All what i did was make an AI Nodegraph for it.

Credits:
For the making of this nodegraph, it was necessary the use of the "gm_tokyo_v3" map made by Iris_4g: https://steamhost.cn/steamcommunity_com/id/offTheBatter1
The entire AI Nodegraph was made by AngelFragrance. (Me)


That's it, i really hope you enjoyed.
25 Comments
AngelFragrance  [author] 12 Dec, 2018 @ 3:31pm 
@Хорошо gato Also instead of reuploading, i'll just update the files, thumb and screenshots too.
Merle is a dog 12 Dec, 2018 @ 2:32pm 
Not a rush. It isn't a request from me, rather from people whom have already started asking me for it. Figured I'd keep you updated.
AngelFragrance  [author] 12 Dec, 2018 @ 1:37pm 
@Хорошо gato Okay, but i can't do it now, maybe later i'll do it.
Merle is a dog 12 Dec, 2018 @ 12:53pm 
I mean it still technically isn't. I have lots of ideas left but not enough assets and time. I at least made it so that there are only 3 boundaries meaning 2 streets have been fully mapped and are ready to explore.
AngelFragrance  [author] 12 Dec, 2018 @ 12:23pm 
@Хорошо gato Hm, alright, but didn't you said once that it would never be finished?
Merle is a dog 12 Dec, 2018 @ 12:14pm 
Just letting you know that this map is NO LONGER AVAILABLE!
If you're so inclined, some people would like to see it redone for the 2019 update of the map which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1588025059
It's basically the same but has more streets that were otherwised blocked off.
AngelFragrance  [author] 14 Sep, 2018 @ 4:57pm 
@Nepxune Okay, it doesn't matter now because nobody has the map except the author.
neptune 14 Sep, 2018 @ 4:25pm 
@mikelink1 Unfortunately I did something stupid, I am correct about gmod not auto removing gma's if the addon gets removed from the workshop, however...

If the user manually unsubscribes or removes a addon from their addon page in gmod, gmod will delete the gma. (It does this because gmod itself can't delete certain files without your permission, by clicking unsubscribe or remove you grant said permission to remove the tied .gma)

I no longer have gm_tokyo_v3, cause I unsubscribed from it a long time ago, the file I thought was V3 was actually gm_tokyo_v2_883297249.gma

Sorry for misleading you I genuinely thought I still had V3 sitting around, its still 100% possible someone still has the gma for V3 sitting in their addons folder though.
AngelFragrance  [author] 14 Sep, 2018 @ 4:10pm 
@Nepxune Alright, but the case here is to someone upload it, if you have it so do it please. That will contribute a lot.
neptune 14 Sep, 2018 @ 3:59pm 
@mikelink1 Gmod doesn't delete unused gma files by default, it only disables them so they wont show up or launch.

To delete unused gma's you have to manually enter menu_cleanupgmas, if your gmod is doing this you may have it in your autoexec or something is wrong with your gmod, many popular "fps boosters" for some stupid reason autorun menu_cleanupgmas so make sure your not subscribed to any of those.

I also checked the entire garrysmod changelog from a year ago and there is no mention of automatically deleting unused gma's.

The map is still sitting in my addons folder but the Author already said he deleted the map because it was incomplete and he has no time to finish it.