Cortex Command

Cortex Command

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Machina
   
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2.295 MB
19 Jun, 2018 @ 9:51pm
26 Jun, 2019 @ 7:05pm
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Machina

Description
A new complete and ballanced tech for you!

Machina: Sentient machines that rebelled against their own kind and willingly started to work for a bunch of humans as slaves. Now they wreak havoc on the battlefield using brutal and dangerously unstable weapons to shred anything that challenges their new masters.

Actors
Machina Brain Robot: The brain slaver in control of the Machina robots in a Battlebot body. If it dies all the robots will explode in unpurposeness and you will loose. Guard it well.
Scrapbot: A cheap robot made from the worst materials found on the scrap yards.
Tankbot: A heavier, slower and sturdier version of the scrapbot. Have some metal plates around it for additional protection.
Battlebot: A better quality robot with a more resistant head and body. Also comes with a better jetpack and a sensor that allows it to spot enemies from afar.

Weapons
PST-Sharp: A fast and powerful handgun. Lacks precision but causes heavy damage.
RND-Biter: An inaccurate and unpredictable machinegun. Available at a cheap price though.
TRP-Sniper: The closest thing to a sniper rifle in the Machina arsenal. Not much power, but fires in bursts of three.
SHT-Stomp: Delivers an incredibly powerful punch at close quarters. Have a long reload time and only one round, so make it count.
SWP-Shredder: A very powerful machine gun that shoots heavy bullets. Can become a grenade launcher by switching ammo type on the pie menu.
ZPK-Launcher: Heavily based on the Spike Launcher, a long forgotten weapon from a harsh time of chaos and friendly fire. Can launch grenades that detonate on proximity with hostiles.
ATL-Mortar: Big gun. Big bomb. Huge explosion. Not recommended for close range combat.
RCK-Obliterator: This insane weapon shoots a rocket that causes a trail of destruction on its path before the final boom. Takes very long to reload, so make every shot count... and don't point it to your friends.
BNC-Blender: Fires hungry drones that eat any enemy in front of them. The drones remain jumping around for some time.

Tools
SNL-Flare: A flare gun that can reveal dark areas and cause some damage if it hits enemies.
DGR-Eater: The machina standard digger. A cheap way to make holes in the ground or in your enemies.

Bombs
Proximity Grenade: A grenade that detonates when detects nearby enemies. The explosion has little range but is extremely powerful. If it do not detect hostiles, the grenade will explode in ten seconds.
Drone Bomb: A bomb that releases seven hungry drones to shred people nearby after four seconds.

Crafts
Crusher: Deliver your troops and crush enemy soldiers with this heavy and precise drop pod. If you miss your target don't worry, the side blasts afterward will do the job.
Machina Rocket: A good and reliable rocket used to deliver troops for a decent price.

To enable this tech in void wanderers or unmapped lands 2 follow this steps:
- go to your cortex command folder
- open unmappedlands2 / voidwanderers.rte
- open the factions folder
- open Factions.cfg file with notepad
- add the line: Machina.rte
- Done
Popular Discussions View All (1)
6
2 Aug, 2018 @ 6:33pm
Compatible with Void Wanderers
CundoSoilder13
28 Comments
Tatu  [author] 19 Mar, 2019 @ 9:37pm 
Thank you both!
I increased the price of the crusher and added a new actor.
Also added a new tech to the workshop: Ensemble
Go take a look if you want : )
Dr. Mobius 14 Nov, 2018 @ 6:42am 
@Tatuzudo
This would be a possibility. Then the resource tradeoff on buying this delivery device compared to the value of killed soldiers and equipment would be fairer. Another idea is to reduce or remove the fire blast to the sides when it just landed. Due to its precise landing position it would still be enough to crush one or two enemies by landing, and therefore be a fairer tradeoff.

But don't get me wrong because i am complaining - in any case this is nice work you did here!
RandomCoderZ 13 Sep, 2018 @ 11:11am 
Great looking sprites. I love the red.
Tatu  [author] 12 Sep, 2018 @ 4:42pm 
Thanks for the sugestion, but I think weaken the crusher would make it significantly less cool to use. What I can do is increase the price to make it less spammable. Maybe double or triple the price will be enought.
Dr. Mobius 9 Sep, 2018 @ 4:15am 
Overall nice and balanced, with even the heaviest weapons having considerable drawbacks. But this crusher is just insane. I would recommend to remove it, or weaken it significantly.
Speedbird 11 Aug, 2018 @ 9:13am 
Machina ex machina
3rd_Degree_Byrnes 26 Jul, 2018 @ 5:04pm 
M'china:spelunky:
Tatu  [author] 23 Jul, 2018 @ 3:37pm 
hahahah thanks guys, I'm glad you liked it :)
Kruzible 7 Jul, 2018 @ 4:20pm 
Very interesting lore. Definently a spin on normal generic AI stories.
Profile Name. 30 Jun, 2018 @ 10:18am 
DEUS EX