Kerbal Space Program

Kerbal Space Program

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Starbase
   
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Craft
Craft Type: Station
File Size
Posted
541.810 KB
22 Jun, 2018 @ 1:59pm
1 Change Note ( view )
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Starbase

Description
Once you get this thing into Kerbin orbit, you're half way to everywhere!

Search for "Kerbin Starbase" for crraft fitted with a booster to LKO.

Mods used:
- Station Parts Expansion
- Modular Rocket Systems
10 Comments
The_Crusader 16 Jul, 2020 @ 3:29am 
thx
erik_stewart  [author] 12 Jul, 2020 @ 11:58am 
Just call me kid: In my Workshop, there is a craft called "Kerbin Starbase" which is this craft with a launcher to LKO. You can modify the launcher for other destinations.

Thanks.
The_Crusader 12 Jul, 2020 @ 3:46am 
how am i suppose to lanch
it to space
erik_stewart  [author] 17 Jan, 2019 @ 4:56pm 
Thanks for the ideas.
erik_stewart  [author] 26 Jul, 2018 @ 5:00pm 
Thanks for the tip LawrenceWolf. I find that running too many mods on my computer makes my game really buggy, so I try and keep them to a minimum. And I haven't had any problems using stock struts to keep things solid.
LawrenceWolf 26 Jul, 2018 @ 3:00pm 
You should be able to get around the connections issue by using whatever mod adds the construction ports, and having those set to a button that will weld them together,making it all a single connected piece. I use it myself when I am making something connect to more than 1 point.
erik_stewart  [author] 24 Jul, 2018 @ 2:24pm 
The short answer is trial and error, part clipping, and struts.

The center of the structure is a six-sided connector node. I built one arm ending in the large docking port and used four-way radial symmetry to attach the curved sections. For the top ad bottom arms, I added small dcking ports to the end of each curved section. WIth all six arms in place, the three-way intersections each had the small docking port at the center. When things didn't line up just the way I wanted, I broke it all down back to the main arm structure and tweaked it until everything looked good when assembled.

Finally, I added struts at all the places where the six arm structures clipped. I think of struts as welding points.

I designed the station as a single-launch craft and never intended the structure to separate into individual components once in oribt, which is why I didn't use docking ports as connectors.
sir_frost 24 Jul, 2018 @ 1:02pm 
but the structure connects to itself at multiple points, how did you make these connectons?
erik_stewart  [author] 23 Jul, 2018 @ 4:27pm 
I built it as a single structure in the VAB and added a lauch vehicle. It's a single-launch station.
sir_frost 23 Jul, 2018 @ 2:20pm 
how do you connect the different arms? i usualy build these things with multiple docking ports as conectors.