Source Filmmaker

Source Filmmaker

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Roadhog "Butcher" [Overwatch]
   
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Model
Models: Character
Tags: SFM
File Size
Posted
131.103 MB
25 Jun, 2018 @ 2:52pm
1 Change Note ( view )

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Roadhog "Butcher" [Overwatch]

Description
Roadhog is a Tank hero in Overwatch.

Roadhog "Butcher" skin comes from "Blizzard World Update" 2018.

"Fresh meat! ~ Butcher

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Short information about the model

- Bodygroups [7]
- Jjbones [Body Element & Skirt]
- Improved textures + metod fake PBR (as always)
- Sequences (all) [Emote & VP & Potg and Some Anims]
- All Weapons & Iteams
- Gun & Hook Skin [Norm & Golden]
- All Bones adapted to sfm


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    Feature Roadhog Model :
  • Skins;

    - Skin 0 Texture _v3
    - Skin 1 Texture _v2

  • Body Group (7) -- Picture 5 --

    - Arm Armor
    - Chain Arm
    - Chopper
    - Box Chain
    - Skirt
    - Flesh
    - Cloth

  • Valve Bone Name
  • Height ~ Overwatch Roadhog

  • JJbones
    - Chopper / Box Chain / (Full) Skirt

  • Sequence -- Picture 6 --
    - [All] Vp / Potg / Emote + Some Animation Run / Skill / etc.
    25.06.2018 (aniversary 2)

  • Gun / Hook -- Picture 7 & 8 --
    - Skin 0 Base
    - Skin 1 Golden

  • Body Group
    - Ult Addon
    - Ult Scrap

    I do not see some bones.

    Sometimes I change bones to "JiggleBones", that moves dynamically during runtime.( physics of the engine "Soruce") Usually I do it with hair bones, skirts or protruding model elements. To see these bones and be able to mimic them as I fit you, just:

    Right mouse button on model --> Utilities --> Bake Procedural Bones

    Example [i.imgur.com]


    How to choose an animation (Sequence) in the model?

    Right mouse button on model --> Import --> Sequence

    Example [i.imgur.com]



    What does mean texture _v3 , _v2 or _v1 ?

  • _v1 (Base) - Model with texture without any modification

  • _v1 - A model using improved textures (Special textur for phong and simple color enhancement, etc.)

  • _v2 - This is a simplified version of _v3 without 3 masks (therefore they do not need more than 2-3 switches), but they do not look as good as _v3 with the correct lighting.


  • _v3 - Model with textur modified by BlueFlytrap's (Fake PBR) method with me final amendments on the model


    Black textures on _v3 ?

    It happens if you do not prepare good lighting for a model with such textures. I recommend 7 lights directed at the model, but spaced in different places , distances and intensity . (Map: Stage_Big.bps)

    Special thanks

    Big thanks (!) to DarknessRingo for the delivered amazing pictures

    Credits

  • Property Models Overwatch (Blizzard Entertainment)
  • Kemot44 Extract Game files / Edit Texture, Bone, Mesh / Rest Renders & whole transfer procedure to Sfm.

Includes:
kemot44\models\Overwatch\heroes\roadhog\butcher\roadhog_butcher_gun_v3.mdl
kemot44\models\Overwatch\heroes\roadhog\butcher\roadhog_butcher_hook_v3.mdl
kemot44\models\Overwatch\heroes\roadhog\butcher\roadhog_butcher_potion_v3.mdl
kemot44\models\Overwatch\heroes\roadhog\butcher\roadhog_butcher_v3.mdl
Popular Discussions View All (1)
2
27 Jun, 2018 @ 9:55am
*ARTWORKS*
Kemot44
22 Comments
DeQuiiKeRR 17 Aug, 2024 @ 3:42pm 
pls gmod:steamthis:
m.g 2003 20 Oct, 2019 @ 6:27am 
hello would it be possible please do the overwatch roadhog ice fisherman because I love this skin I dream for a long time that she is on gmod
Machelix 5 Jun, 2019 @ 7:16pm 
Any chance for the pirate skins?
{Glass Lemonade} 5 Jul, 2018 @ 6:43pm 
hey everybody did the news get around bout a guy named butcher pete!?
DNA 2 Jul, 2018 @ 2:59am 
of course.
Kemot44  [author] 1 Jul, 2018 @ 12:32pm 
@DNA; if you include me in credits, I do not see any problem
Leitmotif 30 Jun, 2018 @ 3:06am 
BRING OUT THE BIG FUCKING GUN!!!!
EidolonTheChampion 29 Jun, 2018 @ 9:21pm 
Yea, no i'l stick to gmod thank you very much.
DNA 29 Jun, 2018 @ 8:21pm 
hello, may i port this to gmod?
Kemot44  [author] 28 Jun, 2018 @ 10:21am 
@ColouredGaming; McCree has already been made with other skins by Joe https://sfmlab.com/item/2584/